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Full Version: Official Code Change : Gang Wars
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valleroy86

dayute Wrote:
valleroy86 Wrote:I know this has been brought up before, but we just finished a war, and only got 8 points out of it. Any plans on tweeking that Zenith?

I guess thats for attacking a much, much lower leveled gang.


He actually thanked me for doing it, because now he has an excuse to kick his inactive members. And plus, lower leveled gangs have as much of a chance as higher leveled gangs, no where in our war did we attack their members.

mudpies

we just had a war that lasted 5 or 10 min. this isn't the norm is it?

the end of the 3 day war?
ID Name Level Minutes Reason
4918 }$$M{ LuckyLuLu 20 215 Hospitalized by LookiLoo.
5032 }$$M{ GrungettaDelucci 18 203 Hospitalized by Sarge.
5929 }$$M{ VonCountDeLuca 13 179 Hospitalized by Gepetto.
3459 Epic_499 KON 16 169 Hospitalized by LookiLoo.
4943 }$$M{ ElmoCapone 22 161 Hospitalized by Loki.
2098 Epic_499 MaxZorin 23 152 Hospitalized by Sarge.
3745 }$$M{ SnuffaLuciano 19 111 Hospitalized by Sarge.
6811 }$$M{ MissPiggy 8 110 Hospitalized by Gepetto.
4884 }$$M{ GroverGotti 21 102 Hospitalized by LookiLoo.
6414 }$$M{ TheCookieMobster 14 87 Hospitalized by Sarge.
2077 }$$M{ FozzyGotti 12 80 Hospitalized by MahtaReika.
7867 nWo outsider 5 59 Hospitalized by TheMafia.
3958 Epic_499 SlickRicculus 18 49 Hospitalized by Sarge.
8281 GHOST mattthedemon 3 49 Hospitalized by MurderousBob.
5100 }$$M{ KermitCorlione 14 37 Lost in combat to LookiLoo.



And this should prove that attacking is still very much a part of war so all of you taht are complaining about the lack of attacking have been proven wrong.

Thor

mudpies Wrote:we just had a war that lasted 5 or 10 min. this isn't the norm is it?

the end of the 3 day war?
For the most part, probably but get 2 gangs even in members, even is online time and that know how to play this game and with some good planning and strategy, it could last for a very long time.

Now imagine 2 X 10 members gang, top notch activity, with very good planning. Could go a very, VERY, VERY long time before it ends. It's not always all about just bashing and hoping for top damage. Smile

Dormagonn

zappafrank Wrote:I miss bashing skulls Sad

Come closer and say that again. Twisted

::kidding::

ColonelForbin

valleroy86 Wrote:
dayute Wrote:
valleroy86 Wrote:I know this has been brought up before, but we just finished a war, and only got 8 points out of it. Any plans on tweeking that Zenith?

I guess thats for attacking a much, much lower leveled gang.


He actually thanked me for doing it, because now he has an excuse to kick his inactive members. And plus, lower leveled gangs have as much of a chance as higher leveled gangs, no where in our war did we attack their members.

He speaks the truth and one is already gone.

zappafrank

Saerin Wrote:ID Name Level Minutes Reason
4918 }$$M{ LuckyLuLu 20 215 Hospitalized by LookiLoo.
5032 }$$M{ GrungettaDelucci 18 203 Hospitalized by Sarge.
5929 }$$M{ VonCountDeLuca 13 179 Hospitalized by Gepetto.
3459 Epic_499 KON 16 169 Hospitalized by LookiLoo.
4943 }$$M{ ElmoCapone 22 161 Hospitalized by Loki.
2098 Epic_499 MaxZorin 23 152 Hospitalized by Sarge.
3745 }$$M{ SnuffaLuciano 19 111 Hospitalized by Sarge.
6811 }$$M{ MissPiggy 8 110 Hospitalized by Gepetto.
4884 }$$M{ GroverGotti 21 102 Hospitalized by LookiLoo.
6414 }$$M{ TheCookieMobster 14 87 Hospitalized by Sarge.
2077 }$$M{ FozzyGotti 12 80 Hospitalized by MahtaReika.
7867 nWo outsider 5 59 Hospitalized by TheMafia.
3958 Epic_499 SlickRicculus 18 49 Hospitalized by Sarge.
8281 GHOST mattthedemon 3 49 Hospitalized by MurderousBob.
5100 }$$M{ KermitCorlione 14 37 Lost in combat to LookiLoo.



And this should prove that attacking is still very much a part of war so all of you taht are complaining about the lack of attacking have been proven wrong.

Yeah, but those attacks earned the gang nothing. And if we attack them it earns us nothing (besides the fact that they are all crazy high in level). It's basically down to one gang finding a gang that is mostly offline, hospitilizing everybody then wailing on their hideout. I fail to see how any of this takes any special "planning, or intelligence or whatever".

Just my $0.02 while were trying to get this new system worked out.
I fail to see how hospitalizing the whole gang repeatedly and waiting for a surrender is any different than it is now. You hospitalize them and beat down their hideout. yopu win you get gang points to buy hideout upgrades.

I fail to see much difference other than "weaker" players have a better chance now than they did before.

zappafrank

Saerin Wrote:I fail to see how hospitalizing the whole gang repeatedly and waiting for a surrender is any different than it is now. You hospitalize them and beat down their hideout. yopu win you get gang points to buy hideout upgrades.

I fail to see much difference other than "weaker" players have a better chance now than they did before.

I don't think they have a better chance, per se, but they have bigger amounts of damage they can inflict to a hideout. That's about the only "better chance" I see. They are still gonna be hospitilized like crazy.
a gang of 9 mid level nondonators could take out just about any gang if they are organized. It just takes activity and organization. the most organized gangs will prosper in this format.
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