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Full Version: Enough is Enough – I’m Leaving
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ZhuSeth

No limitations, leave it as it is now.
Where's the fun in pissing off stronger players if there is no risk to it?

Better some special districts like Preacher said.
(2009.Apr.08 05:46 AM)delpot Wrote: [ -> ]
(2009.Apr.07 10:01 PM)Howlsong Wrote: [ -> ]
(2009.Apr.07 09:37 PM)Chymere Wrote: [ -> ]Maybe a cap on the sum level of a gang. It'd level the playing field while maintaining the individual achievements, powers and capabilities you guys wanna keep. It'd keep people focused on their skills and dev points instead of power leveling empty shells.

Thats an interesting suggestion coming from the only gang that actively wars...

aside from a few sparse pillow fights, we haven't "actively" warred in months. im willing to bet SV has warred far more than we have since we surpassed the 250k mark.

SV hasn't actively warred since well before that... we did have the occasional burst in warring when you were trying to get 250 in order to cause Val to panic but that wasn't much.
(2009.Apr.07 04:44 AM)Druchii Wrote: [ -> ]I've heard the arguments about DR (diminishing returns) on attacks and restrictions on who you could attack, f.ex. you can't attack people beneath 50%-70% of your power. Actions such as these promotes teamwork and counters one man armies.

(2009.Apr.07 04:44 AM)Druchii Wrote: [ -> ]Would actually be nice to see attack restrictions based on power level, and it could actually help vs the lynch mobs people make out of boredom.

-1

when someone who is higher lvl then me attacks me for exp i feel like im getting somewhere in the game. cause if i wasnt worth the xp they wouldnt be attacking me 5-10 times a day.
sure its irritating to log in in the hosp but that can be taken care of by just saying hey i usually log in at this time can you not attack me for like 30 min before that. if you're not bitchin about it most will respond positively to you asking nicelyWink
i still think the safe house idea was a great idea..

you could pay to stay in there and all you can do is mail and train, no crimes no buying on the markets.

its a great way to hide when u know u have dun wrong.

i think its fake that u cant hide anywhere when u have a beef.

in real life u could find a safe house easy
(2009.Apr.08 12:59 PM)TriadBoy Wrote: [ -> ]i still think the safe house idea was a great idea..

you could pay to stay in there and all you can do is mail and train, no crimes no buying on the markets.

its a great way to hide when u know u have dun wrong.

i think its fake that u cant hide anywhere when u have a beef.

in real life u could find a safe house easy

sooner or later you'd run out of cash
and than you'd get hit with intrest

Marlo

You are such an idiot.
Hmm. The safe house idea should be for level 1-10. The crimes aren't worth a crap at those levels, anyway, and it would prevent them from getting smashed on by the higher levels. However, once that level is reached, they're in the real world.

delpot

(2009.Apr.08 08:17 AM)randomjacker Wrote: [ -> ]
(2009.Apr.08 05:46 AM)delpot Wrote: [ -> ]
(2009.Apr.07 10:01 PM)Howlsong Wrote: [ -> ]
(2009.Apr.07 09:37 PM)Chymere Wrote: [ -> ]Maybe a cap on the sum level of a gang. It'd level the playing field while maintaining the individual achievements, powers and capabilities you guys wanna keep. It'd keep people focused on their skills and dev points instead of power leveling empty shells.

Thats an interesting suggestion coming from the only gang that actively wars...

aside from a few sparse pillow fights, we haven't "actively" warred in months. im willing to bet SV has warred far more than we have since we surpassed the 250k mark.

SV hasn't actively warred since well before that... we did have the occasional burst in warring when you were trying to get 250 in order to cause Val to panic but that wasn't much.

indeed. SV certainly did fail at causing us to "panic".
(2009.Apr.08 12:59 PM)TriadBoy Wrote: [ -> ]i still think the safe house idea was a great idea..

you could pay to stay in there and all you can do is mail and train, no crimes no buying on the markets.

its a great way to hide when u know u have dun wrong.


Or just don't do anything wrong.

ZhuSeth

(2009.Apr.08 02:24 PM)Joshiwa Wrote: [ -> ]
(2009.Apr.08 12:59 PM)TriadBoy Wrote: [ -> ]i still think the safe house idea was a great idea..

you could pay to stay in there and all you can do is mail and train, no crimes no buying on the markets.

its a great way to hide when u know u have dun wrong.


Or just don't do anything wrong.

What do you mean by 'wrong'? Razz.
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