LikeWhoa Wrote:hey its my first time into this thread, didnt feel like reading the 10 pages to find my answers to my questions so u can flame me if you want but i'm sure someone is generous enough to answer them.
this applies to me as well
i WOULD like this system. if it didn't cost me a few HUNDRED thousand on stim packs every war, just to find out that i lost gang points after winning the war!
if the whole pvp gang battle is the ONLY way to get the gang points from warring, i feel like i'd rather just not war at all.
example:
i just donated $10. i was gonna enjoy spending my credidts on donor staus and gym trains. but instead i have to sell them cheap for only $200 a pop. now with no money left, and no credits i win the war thinking i atleast got SOMETHING to show for. i go to the war summary screen to see we got -5 gang points.
i'm not sure how it can be said that lower level players can have a chance to beat the higher level gangs and members when a gang with only 1 person higher in level then me can keep my whole gang in the hospital. its almost like a waste of my time and money.
here's an idea... how bout at least getting the same 30 or 40 gang points i used to get for overrunning the hideout like i used to?