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So a new jail code should include a chance of you getting your shit pushed in by a fruity prisoner or guard, which in turn land you in the hosp also? Lol
I'm laughing at what the hospital layout would say. Poptart -had his shit pushed in by an inmate. Poptart -couldn't handle bubbas shlong. Lol
ouch, rofl :-P
sounds painful, not exactly what i meant, but nice...? -.-
(2011.Aug.12 04:39 PM)Brugada Wrote: [ -> ]So a new jail code should include a chance of you getting your shit pushed in by a fruity prisoner or guard, which in turn land you in the hosp also? Lol
I'm laughing at what the hospital layout would say. Poptart -had his shit pushed in by an inmate. Poptart -couldn't handle bubbas shlong. Lol
Or.....
Poptart - Re-enacted a scene of
Deliverance
Poptart -
American History X Jail Scene'd
Poptart, did we have anything down as far as improved conversion rates? Like, 5% bonus to conversion rates every 5 career ranks?
i was thinking something alone those lines too (conversion rate bonus), but i remember talking to zenith once and she was like hellz no to that idea.
what about skill ranking's in poi?
people dont want others to know their skills
More of a silly, nitpicky thing, but maybe align the Bioplex, so the latest month will be on the same place as the latest year? It seems easy enough to program...
(2011.Aug.13 09:54 PM)abysmalpoptart Wrote: [ -> ]people dont want others to know their skills
that is different than stats?
(2011.Aug.13 10:24 PM)shark24 Wrote: [ -> ] (2011.Aug.13 09:54 PM)abysmalpoptart Wrote: [ -> ]people dont want others to know their skills
that is different than stats?
Personally I don't care about eithier ill tell just about anyone what my stats or skills are. But my understanding of the argument is that you could directly assess where someone's skill was based in the poi where as stats are more of an estimate. Unless you get straight anwsers from the person abouve and below someone on any given list. Also the overall stats list is based on entire number of dev points in all stats added together so in turn to determine what individual stats are is a little more complicated
Furthermore skills are a hell of a lot more important in combat then stats. That could also be part of it
(2011.Aug.13 10:24 PM)shark24 Wrote: [ -> ] (2011.Aug.13 09:54 PM)abysmalpoptart Wrote: [ -> ]people dont want others to know their skills
that is different than stats?
yes, because you only have one weapon choice, so then everyone will know what it is.
if this is shown, then if zen ever implements armor with certain benefits vs. certain weapons (i.e. good vs rifles, bad vs short blades), then that will be a surefire way to beat your opponents
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