Combat Weapon Selection
2008.Sep.04, 12:19 PM
 
Post: #41
Loki Wrote:rebump!

This must be difficult to implement.
2008.Sep.04, 05:21 PM
 
Post: #42
w00k Wrote:
Loki Wrote:rebump!

This must be difficult to implement.
2008.Sep.04, 05:22 PM
 
Post: #43
might be best to only have one on ya

doh
2008.Sep.04, 05:31 PM
 
Post: #44
It is, I'm switching back and forth atm which completely sucks but its necessary.
2008.Sep.04, 05:32 PM
 
Post: #45
Punisher Wrote:might be best to only have one on ya

Yeah, why follow through with commitments? Good call, Pun.
2008.Sep.05, 04:15 PM
 
Post: #46
08.Septermber.5 - PvP combat weapon selection by the defender now takes into account skills. Selection is based on potential damage.

Biggrin
2008.Sep.05, 04:17 PM
 
Post: #47
Nice!

8:50 pm BlackHand attacked you and lost.
2008.Sep.05, 04:17 PM
 
Post: #48
:shock: Biggrin
2008.Sep.18, 08:31 AM
 
Post: #49
well, I staled last night because I was in a hurry and forgot to switch to my gun. So what changes went into effect? I see no difference, and I have 3 shotty and no axe upgrade at all....

“Cannibalism? Racism? Dude, that’s not for us ... those decisions are better left to the suits in Washington. We’re just here to eat some dude!”