Combat Weapon Selection
2008.Aug.14, 11:00 AM
 
Post: #31
Loki Wrote:rebump!

This must be difficult to implement.

Come on Err ... if it makes it easier for Loki get on with it Twisted
2008.Aug.14, 11:01 AM
 
Post: #32
@ Err: Touche. Smile

The topic was raised by an admin, then dropped though - just hoping something is still in the works.

I'm more concerned with the proper weapon being selected when defending than when attacking.
2008.Aug.14, 11:02 AM
 
Post: #33
Yes, this is definitely a top priority for us.
2008.Sep.03, 10:19 AM
 
Post: #34
Err Wrote:Yes, this is definitely a top priority for us.

Obviously. Biggrin
2008.Sep.03, 10:26 AM
 
Post: #35
My axe has been the default weapon for the last week, changing over from my shotgun without my knowledge, causing me great embarassment shame in battle. I assume it's my default defend weapon as well, which explains all the losses while I'm sleeping....

“Cannibalism? Racism? Dude, that’s not for us ... those decisions are better left to the suits in Washington. We’re just here to eat some dude!”
2008.Sep.03, 10:37 AM
 
Post: #36
i know that feeling too
2008.Sep.03, 03:03 PM
 
Post: #37
This equipping/unequipping is causeing carpil Tunnel syndrome in all of AL.
2008.Sep.03, 03:07 PM
 
Post: #38
Would it not be simpler to have an option to click next to your melee or ranged.Use this in pvp?
2008.Sep.03, 03:07 PM
 
Post: #39
Dingus Wrote:This equipping/unequipping is causeing carpil Tunnel syndrome in all of AL.

I JUST swing an axe. No problems here....
2008.Sep.03, 04:11 PM
 
Post: #40
Loki Wrote:I'm more concerned with the proper weapon being selected when defending than when attacking.