how about a Federal Gang Point Reserve? You sell your GP to the reserve for a set price, or one that fluctuates like property prices. The available GP is then sold from the reserve for a higher amount.
EX.
Reserve buys GP for 200 each.
Reserve sells GP for 300 each.
Reserve has 2000 available.
Gang A sells 500 GP for 200 each.
Reserve now has 2500 available.
Reserve now buys GP for 180 each.
Reserve now sells GP for 280 each.
Gang B buys 1000 GP for 280 each.
Reserve now has 1500 available.
Reserve now buys GP for 240 each.
Reserve now sells GP for 320 each.
Deters gangs from abusing the system because money is lost if you sell then buy back. No new GP is created the reserve only sells what is originally bought. Price could drop so low that it isn't worth selling anymore, keeping from gangs just selling and never buying. Takes money out of the economy since buy is always higher than the sell. Could close the reserve to selling GP to it if the reserve has too many GP (10,000 cap or something).
zenith Wrote:I know several small gangs with less than the amount needed to actually war will be looking forward to this for many reasons, namely the gang combat bonus (GCB). There are several other temp bonuses as well, but the one most people want is the obvious GCB. Fortunately, in order for the GCB to actually work a gang needs to be able to war.
Could you elaborate on this? does that mean GCB only factors in when your gang is under war status?