Put it another way.
Mug= easy target little expenditure of energy to achieve your ambition.
Leave= dust up in the back alley.You give it a shot but its not worth killing yourself for if you lose.
Hospitalise= You stalk your prey looking to punish him/her for their crime.Little more effort required but generally done to a weaker opponent.
Zerk= All your energy put into one attack to defeat a player you normally could not.You go above and beyond your ability with rage and adrenalin.
There should be no reason why a zerk and a hosp should require the same amount of energy expenditure.Its way out of proportion.Zen think again
