Coding
2008.Aug.15, 08:23 AM
 
Post: #11
This new code is totaly screwed up no doubt. All my hard work can be conquered by some one that didnt work half as hard. Thats BS!

Whats even worse is Err said he looked at everything and it was fine. Sorry buddy not buying that for a second. Look at my Avg damage resisted for 25 fights before new code, then look at 25 attacks after new code. see the difference. Now do that seperatly with attack and defends and look at the Huge increase of damage taken. Yet my stats are 3 levels higher.

Just like this repeat attack penalty that doesnt exsist. Yet seems to effect us all. Losing confidence in this game by the day!
2008.Aug.15, 08:44 AM
 
Post: #12
what new code?

Round 1
Conrad hits g2o2d4wp for 1338 damage.
Round 2
Conrad hits g2o2d4wp for 1373 damage.
Round 4
Conrad hits g2o2d4wp for 1151 damage. g2o2d4wp sulks.
2008.Aug.15, 08:46 AM
 
Post: #13
Im with Conrad what new code :?: .
2008.Aug.15, 08:47 AM
 
Post: #14
yea, am i missing something?

kick the real world in the sac
2008.Aug.15, 03:15 PM
 
Post: #15
Conrad1103 Wrote:what new code?
2008.Aug.15, 03:19 PM
 
Post: #16
There is a reason the defense skills were added. The attack skills are proving mightly powerful as predicted, and we are getting to the point where their affect is making a noticeable difference.

Zenith [2]
Game Creator and Admin
2008.Aug.15, 05:50 PM
 
Post: #17
zenith Wrote:and we are getting to the point where their affect is making a noticeable difference.

Isn't that perhaps the point of skills?
2008.Aug.15, 06:14 PM
 
Post: #18
mudpies Wrote:
zenith Wrote:and we are getting to the point where their affect is making a noticeable difference.

Isn't that perhaps the point of skills?
Perhaps.
2008.Aug.15, 08:22 PM
 
Post: #19
Your armor and belt does all the resisting in a fight, your res helps reduces the damage received at first vs their acc.

Try a fight with no armor or belt and tell me how much you resist per hit before telling me I'm wrong.