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vInDicaTed

I find it an added benefit now that we can see the average damage & resistance but it leads to the following question.

How can my resistance be so low compared to my opponent (tot or ave), when I rank 25 levels ahead in that statistic? If my resistance is the same or higher, should I not resist the same or higher?

It should not matter who hits me,( hypothetically), my resistance should be a % of the damage done, no matter what the damage is. To hit, it's their Acc vs. my Dex. Once they have hit, my resistance should be applied, & it should be a constant rate, not fluctuating wildly from huge to next to none. :roll:

grabtindy

If things didn't fluctuate wildly this game would be incredibly boring.

Marlo

What he said.

TheMace

grabtindy Wrote:If things didn't fluctuate wildly this game would be incredibly boring.

Totally agree, randomness is good!
Quote:Totally agree, randomness is good!


I second that OR third dang you guys post fast
Things fluctuate too wildly as of late, and way too often imo

Dont know about you guys but Im tired of getting hammered by people I usually crush

grabtindy

Sounds like you need to unequip your purse.
some stats are way more important than res

Marlo

grabtindy Wrote:Sounds like you need to unequip your purse.

Very funny.
my purse is a unique item and I will never unequip it. Its comparable to the ARES girdle.
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