Lack of upper level players to attack
2008.Jan.24, 04:55 AM
 
Post: #131
Dingus Wrote:Perhaps inactive players should not be "attakable" at all. Would cause us active players to attack each other instead. Its my opinion attacking inactive players is cowardly since they cant attack back. 8)

Then what the heck r they doing when they kick my butt? :roll: :?

Using your Riot Axe you hit for 4724 points of damage. XXX resists 102 for a total of 4622 damage.


steve says
chesticles?
steve says
you sure got some big chesticles, howl
2008.Feb.29, 07:36 PM
 
Post: #132
Ushanewnewba Wrote:Since ADMIN is aware of issue, and everyone is giving input in a tactful manner I do not feel aything needs to be done by players as of yet.

Bumpies.

So, now is ok?
2008.Feb.29, 07:47 PM
 
Post: #133
Well, in all honesty, I think med supplies need to be made cheaper, not lower hosp times. People are getting out in serious/fair condition. This was not an issue before when this thread came out. Situation has changed IMO. Was nice when people came out of hosp in excellent condition. It's so expensive to travel now, it's smart to find a district and keep hitting there until attackable players are driven out, then you have to find a new area. For a good while Industrial was the place to be. I think the community has caught up enough that chris and sarge are no longer the bread and butter of exp.

If stupidity bothers you, click here for a solution.
2008.Feb.29, 07:49 PM
 
Post: #134
I don't think that code is helping much for attacking people either. It is limiting the players that you can attack for exp, cause you don't want to keep ending up in jail for 1000 minutes.

***Women are like phones: They like to be held, talked to, and touched often. But push the wrong button and your arse will be disconnected!***

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2008.Feb.29, 07:53 PM
 
Post: #135
afaik, people who attack online are not protected by this code.

from newspaper:

Quote:As the person being attacked, you will enjoy the protection benefits only if you don't attack others. Each time you attack someone you will lose some of your protection.

am I understanding this correctly, Zen?
2008.Feb.29, 07:53 PM
 
Post: #136
very true jolabent. I do like the old anti-bully code. It really made EVRYONE spread their attacks out. It was kinda cool to strategize and oh man, the defender became so much stronger after prolonged hits. That's why I want old gang combat and old anti-bully code again. If you want to delete a gang, it will cost the attacker sooo much. I feel it would bring politics back in a major way, people actually have something to lose.

If stupidity bothers you, click here for a solution.
2008.Mar.01, 01:14 PM
 
Post: #137
mtngti Wrote:afaik, people who attack online are not protected by this code.

from newspaper:

Quote:As the person being attacked, you will enjoy the protection benefits only if you don't attack others. Each time you attack someone you will lose some of your protection.

am I understanding this correctly, Zen?

Say you attack someone 10 times in a day. The hospital times decrease as we all know.

If that player attacks 5 players and you attack for an 11th time, it acts like you are only attacking him for a 6th time.

LOL, that sounds really dumb now that I typed it out. Does it make sense?

Zenith [2]
Game Creator and Admin
2008.Mar.01, 01:19 PM
 
Post: #138
it is dumb, let's do away with it Biggrin

"Do you see what happens, Larry? Do you see what happens when you fuck a stranger in the ass?! This is what happens, Larry! This is what happens when you fuck a stranger in the ass! "
2008.Mar.01, 01:22 PM
 
Post: #139
zenith Wrote:Say you attack someone 10 times in a day. The hospital times decrease as we all know.

If that player attacks 5 players and you attack for an 11th time, it acts like you are only attacking him for a 6th time.

I never liked the protection code to begin with, so it does sound dumb. Biggrin

Does the same 4-hour window apply both ways? For protection and for losing protection?