Basically my point is this.
We are real people, and when we started playing this game we had the common understanding that we would be playing other real people and act thereafter. I hope you are following me.
Hitting a real person online/offline a lot, gives consequences, it can make you either feared or not popular, so in the end everyone will have to limit their attacking to not become the only person in the game people can be without. I can dig up some threads if I can find them about Cass.
If Zenith were to implement new NPC that would be sufficient targets to level on for the top people, then she would remove that barrier of personality and remove that thing about attacking which we need, namely consequences. I know that you think Pullo that attacking for you doesn't have consequences, but it does, only not in the way you think.
I think we shouldn't make more NPC's and give the ones that have broken off from the food chain in the game a chance to make it a bigger difference. (Cleverly linking Experience points to the food chain, talking about food chain in the sense that almost all players can give and take xp to and from others.)
I'm perfectly fine with for example Usha or Punisher hitting me online a few times a day, they are stronger then me, so I have to live with it until I can return the favor. And if I whine about it and threaten with hospitalization wars until they quit, things would only get worse. So I spend 5-6k a day on stims for stimming out when hit either on away or cause I log in when in hospital. And it's perfectly fine.
My question: "Then, if you can have it easier to level. What should be done for the lower levels to make it easier for them?", is linked with this, "We are real people, and when we started playing this game we had the common understanding that we would be playing other real people and act thereafter." If the top people don't have to play the game with any consequences, what can be done for the lower levels so that they can play the game without consequences and in that level just as fast? Implement 15 more NPC's that doesn't have hospital time? Implement so many NPC's that we in the end don't play other real people?
That's not what I signed up for.
PS: you know you can answer multiple posts in the same post right?
This is some history from when Casanova started falling and in the end quit.
http://www.awakenedlands.com/forums/viewtopic.php?t=238