infinite93 Wrote:So the question is:
What direction can Zen take us, that encourages the need for lots of in game cash to encourage and increase donations => boost the market without upsetting the economy too much?
Just like has been alluded to, there comes a point where you have all/most all of the toys.. have as much housing as you are comfortable getting...
what next? a new type of consumable items? Special ammunition? What types of things could be added to encourage spending without something unbalancing like flat out selling special weapons?
Discuss....
well, some players use gym trainers. they can eat lots of money for those high levels that use them. i remember Howl, w00k and punsher saying tht even if they made more than 1 M a month, they've spent almost all of them usint the trainers. i am curious if you guys donate to buy the donator status.
consumable items could be a solution, but they have to be something that could make a difference..
How about taxes?