yay for new skills :D
2008.Aug.04, 11:04 AM
 
Post: #11
Punisher Wrote:Personally id rather see new specials for careers and some gang point usage options that are permanent....

but yeah for more skills to consume more energy Smile

Perhaps 40000 gang points to get a gang gym. 5% better trains.
80000 gang points to get an upgraded gang gym 10% better trains.
50000 gang points to get a sauna. +1 energy refresh per turn.
2008.Aug.04, 11:11 AM
 
Post: #12
Punisher Wrote:Personally id rather see new specials for careers and some gang point usage options that are permanent....


crime succes rate. with a cap at 10 %

Member of Comunità di Sant'Egidio
2008.Aug.04, 11:17 AM
 
Post: #13
I don't really care for it..Already spent all this time working on the other skills..Now, while I'm working on those skills, anyone can cancel them out pretty quick, since the bottle-neck affect is in place..
2008.Aug.04, 11:19 AM
 
Post: #14
Crime intelligence room for the hideout.30000 gang points and 15% better success rate with crimes and jail busts :shock:
2008.Aug.04, 11:25 AM
 
Post: #15
TommiTheTaco Wrote:I don't really care for it..Already spent all this time working on the other skills..Now, while I'm working on those skills, anyone can cancel them out pretty quick, since the bottle-neck affect is in place..

Bingo.
2008.Aug.04, 11:29 AM
 
Post: #16
w00k Wrote:Why did the game need skills again?

So people could further choose how they want to develop their character beyond the basic level/stats combo.
2008.Aug.04, 11:33 AM
 
Post: #17
TommiTheTaco Wrote:I don't really care for it..Already spent all this time working on the other skills..Now, while I'm working on those skills, anyone can cancel them out pretty quick, since the bottle-neck affect is in place..

The defensive skills will not cancel the offensive skills. Just like getting new armor does not cancel out a new gun. Not to mention people can now choose what they want to focus on, defensive, offensive or maybe a little of both. If you already have a 3 or 4 of an offensive skill, and you continue to train that offensive skill, no one training a defensive skill can catch you, even with the "bottle-neck affect."
2008.Aug.04, 11:52 AM
 
Post: #18
Quote:Perhaps 40000 gang points to get a gang gym. 5% better trains.
80000 gang points to get an upgraded gang gym 10% better trains.
50000 gang points to get a sauna. +1 energy refresh per turn.

i actualy like this idea, zen what you think ?

4:18 pm
New! Jack Mort attacked you and lost.

4:15 pm
New! Rafal attacked you and lost.
2008.Aug.04, 11:54 AM
 
Post: #19
Gang nutritionalist.10000 gang points.Healthier eating etc for 10 more rounds of combat when attacking someone.
2008.Aug.04, 11:56 AM
 
Post: #20
how about a cyber boost as well for 20000 gangpoints. humans cant have everything Biggrin