(2009.Dec.15 09:16 AM)ClosedCasket Wrote: Well guys, there have got to be more fun things to do for all of us than stim out of an SV hit,,,I wish there were more ways to personalize our characters than an ugly forum avatar*coughs*" umnnghMoriartyghhhmmn"
(2009.Nov.17 12:27 PM)Weebay Wrote: I thought the concept of becoming a decorated soldier was good. Once you hit over 1000 you get a little badge, and the list could go on and on. We all love tags because they spruce up our profile when viewed, as well as we feel we have actually accomplished something in the virtual world!
^^^^^^^^^^^^^^^^^^^^
did think this idea wasn't bad....unlike the npc hitman idea.
(2009.Dec.15 08:15 AM)ZeonOne Wrote: We should give the players some type of purpose or task to do.
The *Task theory will work. Give a goal to a new player, while they are working on those goal, they learn the basic about the Awakenedlands.
For example:
A task bar link that's colorful enough for the new player to see it.
In the task bar, there is different task build to let the new player learn each individual aspect in the game.
Example: Blondie has hospitalized a fella citizen. Find him (From different district) and give him what he deserve! Upon completion, you will earn $5000.
That would let the player know how to travel.
makes sense and would add some appeal to the newer players but, along with the tutorials and wiki site already in place, the phrase "you can lead a horse to water...." comes to mind.