(2009.Apr.17 12:12 PM)TommiTheTaco Wrote: Wouldn't it make sense, though? You train the efficiency of how you use the weapon, meaning the swinging, the aiming, all in one package. You can wear armor, but they can aim elsewhere around it. You can learn how to bob and weave, but you might end up moving into their attacks. You can lean with the punch to reduce damage on you, but multiple hits accumulate damage.
It makes sense, but it is a ton of work. I'd suggest dimming the usefulness of the attacking skills, seeing as everyone thinks they're over-developed.
no one had hit for over 1k damage until skills came into play....
on that note,,,skills will make your weapon perform well beyond its capability...
the defense skills are a joke compared to offense skills...i have to train 3 times as hard as you heavy donators to even have a chance,,,how is that fair?
it isnt fair,,,i guess donators rule and the rest drool tho