Experience point gain for successful defenses
2009.Sep.06, 02:46 PM
RE: Experience point gain for successful defenses
Post: #51
wait how does he get 400xp for beating you?
2009.Sep.08, 02:18 PM
RE: Experience point gain for successful defenses
Post: #52
I remember when I started playing I was LV 5 in one day, LV 10 in 1 more week and LV 15 before the month ended. It was then I realized Stats made a big difference in game-play. Now if I level, It takes a week or 2 to get 1 LV. The point is getting levels when you are LV 50+ is really hard, even for the stronger players. Only a few players will ever make LV. 70 if that. lol
They might even let the rest of us know what they find when they get there. Maybe they will just an old man sitting under a tree on top of a mountain.

NW
This post was last modified: 2009.Sep.08 02:20 PM by Nightwind.
2009.Sep.09, 11:27 PM
RE: Experience point gain for successful defenses
Post: #53
Attack Type Overpowered by Defender
Attack Result Win
Total Combat Rounds 40
Experience Points Earned 430.0
Hospital Minutes for Loser 69

Winky

He is back....
2009.Sep.12, 07:19 AM
RE: Experience point gain for successful defenses
Post: #54
Here's a suggestion that seems to make sense (to me at least).

**Only when 2 gangs are at war**

If player A successfully defends against player B, xp earned is double the normal with the minimum being the maximum player A would earned for his level fighting a strong opponent.

I explain.
Example 1:
Player A is level 50 and the maximum he could earn by winning vs a tough opponent is 537 (I think it's the actual real amount here).

Player B of lvl x attacks him and lose.

Player A earns 325 xp
Twice that is over 537 so he earns 650 xp (325 X 2).

Example 2:
Player A is level 50 and the maximum he could earn by winning vs a tough opponent is 537 (I think it's the actual real amount here).

Player B of lvl x attacks him and lose.

Player A earns 214 xp
Twice that is under 537 so he earns 537 xp.

Again, I this should only work when at war but it would work for all attacks, leave, mug, hospitalize, berserk and gang battle. We could even make it triple for an hosp/berserk!!

Maybe it wont stop players from waking up to an event player x attacked you and lost and earn 78 xp here and there but it would at least make things more interesting when at war.
2009.Sep.16, 07:46 PM
RE: Experience point gain for successful defenses
Post: #55
Attack Type Overpowered by Defender
Attack Result Win
Total Combat Rounds 30
Experience Points Earned 310.0
Hospital Minutes for Loser 48

Condom is the glass slipper of our generation. You slip one on when you meet a stranger. You dance all night... then you throw it away. The condom, I mean, not the stranger.
2009.Sep.16, 11:23 PM
RE: Experience point gain for successful defenses
Post: #56
ttack Type Overpowered by Defender
Attack Result Win
Total Combat Rounds 16
Experience Points Earned 234.0
Hospital Minutes for Loser 52
Attack Time Sep 16 2009 - 7:39:16 pm
Defender's Last Action Prior to Attack Sep 16 2009 - 7:27:26 pm


ttack Type Overpowered by Defender
Attack Result Win
Total Combat Rounds 24
Experience Points Earned 266.0
Hospital Minutes for Loser 52
Attack Time Sep 16 2009 - 8:26:09 pm
Defender's Last Action Prior to Attack Sep 16 2009 - 8:25:43 pm

the best two in my logs
2009.Sep.18, 12:47 AM
RE: Experience point gain for successful defenses
Post: #57
Attack Type Overpowered by Defender
Attack Result Win
Total Combat Rounds 38
Experience Points Earned 300.0
Hospital Minutes for Loser 43
Attack Time Sep 18 2009 - 12:11:59 am
Defender's Last Action Prior to Attack Sep 17 2009 - 7:58:18 pm

I put the finger of DEATH on you !!!
2010.Sep.12, 09:41 AM
RE: Experience point gain for successful defenses
Post: #58
..........bump

Round 1
Conrad hits g2o2d4wp for 1338 damage.
Round 2
Conrad hits g2o2d4wp for 1373 damage.
Round 4
Conrad hits g2o2d4wp for 1151 damage. g2o2d4wp sulks.