infinite93 Wrote:While there might be room for it from a pure game mechanics point of view, does it make sense to move out of your comfy villa in a high-class suburb and into a basement in a seedy underground before moving to a beachouse on the coast?
I can't help but think of the underground as someplace you get to by going through a hidden panel in the basement of a bar or something like that. Nice to visit to check out the goods at the fence, but you wouldn't want to live there. Especially not for over $10M.
Who says it has to be a seedy underground? My characters not a average joe that works 60 hours a week so he can live in a villa. No, hes a hardened gangster that sells meth all day long and blasts people with his shotgun. Imagine you own a underground city where you could conduct your dastardly deeds day night
Sounds better than a villa in some suburb if you ask me.
You said it makes sense from a game mechanics point of view. It now makes sense if you want to apply it to RL. Why not add it?