hmm... yes i see what you mean, do you know what the % is for when you lvl up a weapon skill? but MA would be good if it went abit like this:
rank - reward
1 - +2 dmg to hideout
2 - +4 dmg to hideout
3 - +6 dmg to hideout
4 - +8 dmg to hideout
5 - +10 dmg to hideout
6 - +12 dmg to hideout, +1 gang point per kill.
7 - +14 dmg to hideout, +2 gang point per kill.
8 - +16 dmg to hideout, +3 gang point per kill.
9 - +18 dmg to hideout, +4 gang point per kill.
10 - +20 dmg to hideout, +5 gang point per kill.
is that what you were thinking? |