RebelPawn Wrote:buuddha Wrote:i dont really like the idea. i like the current hospital system and how it works with warring and what not. i wouldnt mind being able to shorten the stays a little, but think of being on the other side of it, you hit someone and then they are out, so you hit them again and they are out instantly again. you wouldnt be able to have enough energy to keep ONE person in jail, let alone two or three. i believe it would be pointless and the game would turn into ToH where wars that should last a long time only last mins. would sap ALL the fun out of the current war system.
Whats the difference between the healthcare system and keeping stims on hand? I know whenever we go to war, everyone has a ton of stims just in case. One is just more convenient than the other.
sometimes wars happens when stims arent on hand...and i see what your sayn there really is no difference...if there is no difference then why is the heathcare neccessary? you would still have to make sure you had plenty of healthcare just like stims...so instead of stims we would buy cards...same difference