Another dumbass idea
2012.Jul.18, 09:19 AM
Another dumbass idea
Post: #1
Not that I think it's a dumbass idea, but useless to even suggest.


Instead of having to hate on other players, make attacks worth money.

The more bravery it takes, the more money it pays.

Maybe even payable to a gang bank. So each attack the gang bank gets a percentage to use on its members. Sure to make choosing your gang members different.


Just make it about the money instead of who made who cry.
2012.Jul.20, 10:59 AM
RE: Another dumbass idea
Post: #2
(2012.Jul.18 09:19 AM)SisterLynx Wrote:  Not that I think it's a dumbass idea, but useless to even suggest.


Instead of having to hate on other players, make attacks worth money.

The more bravery it takes, the more money it pays.

Maybe even payable to a gang bank. So each attack the gang bank gets a percentage to use on its members. Sure to make choosing your gang members different.


Just make it about the money instead of who made who cry.

I can make my own money. I like to make people cry.

The crux of the biscuit is the apostrophe.

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2012.Jul.21, 08:25 PM
RE: Another dumbass idea
Post: #3
(2012.Jul.18 09:19 AM)SisterLynx Wrote:  Not that I think it's a dumbass idea, but useless to even suggest.


Instead of having to hate on other players, make attacks worth money.

The more bravery it takes, the more money it pays.

Maybe even payable to a gang bank. So each attack the gang bank gets a percentage to use on its members. Sure to make choosing your gang members different.


Just make it about the money instead of who made who cry.

or let me hit it

I smoke like a chimney, matta fact I smoke like a gun when the killer sees his enemy
2012.Jul.24, 05:04 AM
RE: Another dumbass idea
Post: #4
i got an idea. how about if a player goes in active with credits on their account, after 60 days of inactivity, that player's credits become muggable?

thoughts on that?

MickyFilth hits VerboseCollegeKid for 1653 damage. VerboseCollegeKid resists 27 for a total of 1626 damage.
FilthyMick hits AlphaCentauri for 1619 damage. AlphaCentauri resists 67 for a total of 1552 damage.
2012.Jul.24, 11:36 AM
RE: Another dumbass idea
Post: #5
it is really hard to do anything with inactives. A lot of people, myself included, have gone inactive for a year or more, and then returned to the game.
Maybe try with Fed'd characters....they aren't as likely to come back to the game....
2012.Jul.24, 11:38 AM
RE: Another dumbass idea
Post: #6
i figure it'd be incentive to not go inactived
casanova is on poi for cred wealth. how longhas he been inactive since he came back?
This post was last modified: 2012.Jul.24 11:39 AM by filthymick.

MickyFilth hits VerboseCollegeKid for 1653 damage. VerboseCollegeKid resists 27 for a total of 1626 damage.
FilthyMick hits AlphaCentauri for 1619 damage. AlphaCentauri resists 67 for a total of 1552 damage.
2012.Jul.24, 12:59 PM
RE: Another dumbass idea
Post: #7
(2012.Jul.24 11:38 AM)filthymick Wrote:  i figure it'd be incentive to not go inactived
casanova is on poi for cred wealth. how longhas he been inactive since he came back?


There are about 15 inactive people on the poi credit list.

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Just because you CAN cuss doesn't mean you NEED to....
2012.Jul.24, 01:00 PM
RE: Another dumbass idea
Post: #8
good point...but what if u are forced inactive?
I lost my internet for 3 months at one point. If i had donated for creds, and come back to find that they were gone...i woulda been highly pissed lol

not that i dont like the idea...but...lol
2012.Jul.24, 01:21 PM
RE: Another dumbass idea
Post: #9
i know what thats like. gang vault? a year inactive?
This post was last modified: 2012.Jul.24 01:22 PM by filthymick.

MickyFilth hits VerboseCollegeKid for 1653 damage. VerboseCollegeKid resists 27 for a total of 1626 damage.
FilthyMick hits AlphaCentauri for 1619 damage. AlphaCentauri resists 67 for a total of 1552 damage.
2012.Jul.25, 04:03 PM
RE: Another dumbass idea
Post: #10
(2012.Jul.18 09:19 AM)SisterLynx Wrote:  Not that I think it's a dumbass idea, but useless to even suggest.


Instead of having to hate on other players, make attacks worth money.

The more bravery it takes, the more money it pays.

Maybe even payable to a gang bank. So each attack the gang bank gets a percentage to use on its members. Sure to make choosing your gang members different.


Just make it about the money instead of who made who cry.


not sure I understand the idea. Attacks earn money? Does the other player still lose money? You gotta give me more details in order to judge if it's a dumbass idea. I think it might be, but your description is kinda vague
This post was last modified: 2012.Jul.25 04:04 PM by bebopcrew420.

Whatever bitch. I'm a pegasus pony.