ZeonOne Wrote:I aggreed with 100 energy with everyone as well.
1) This will create more competition
2) Only the TRUE activeness will benefit
However, having higher level should have some sort of advantage due to the fact that the point needed for the upgrade will be significantly higher.
I suggest that the "Refresh Rate" come into place in here. Simular to the action points, if you are active and high level, you will be benefit from the faster refresh rate.
thats what humanity is for, so a high level can get lots of borgs and will still have a high refresh because of there level?
Keep the energy the same, something needs to be added not sticking an an other plaster over this, its been said before but the more you put someone in Hospital the harder it should become because the cops/gang will be watching that person, they will be getting cop/gang proction.
If the attacker trying to Hospitalision should get caught they get put into a high security part of jail with no chance of getting out and have to do there full time, which will incase if they get out and try to Hospitalise the same person. This could reset if there is no more Hospitalision by that person for 24/48 hours.
There is ways around this by getting someone else to do the hits for you so it could also be done gang wide, if that person is putting members in Hospital from the same gang then the same as above.
There is alot who will say they should be able to Hospitalise as much as they want because of whatever reason but when people dont know when to stop and it makes people leave there had to be a hard cap put on it for the game to grow.