Zone level ranges
2007.Feb.06, 06:37 PM
 
Post: #16
All good points matt, but I think we could argue the positives and negatives of the idea for days. I'm not arguing that my idea is the best ever, only that its viable. I don't think anyone wants to argue that something has to be done, however. And I agree about the courtesy of online attacks. Its neighborly, and it gives us all a good way of letting someone know when they screwed up. I'd hate to lose that cyber-slap-in-the-face. hehe.

Wolverine, you also brought up a good point. Accessibility for the game, if we ever want to get a large enough community so that targets for levellers is no longer a problem, the game needs to remain accessible. While i'm not saying that it is no longer inviting to new players, it may in the future with the way advancement is currently working.

In my opinion the fastest and easier way to alleviate the situation we have right now is to weight stats more heavily in combat, before it was common knowledge about the 70/30 level to stats, we didnt see this problem.


Messages In This Thread
Zone level ranges - TheGeek - 2007.Feb.05, 12:54 PM
[] - LordSkie - 2007.Feb.05, 01:09 PM
[] - TheGeek - 2007.Feb.05, 01:23 PM
[] - Thor - 2007.Feb.05, 04:57 PM
[] - LeftyTroll - 2007.Feb.05, 05:02 PM
[] - matt5250 - 2007.Feb.05, 05:35 PM
[] - Ushanewnewba - 2007.Feb.05, 08:40 PM
[] - TheGeek - 2007.Feb.05, 09:59 PM
[] - Thor - 2007.Feb.05, 10:08 PM
[] - Druchii - 2007.Feb.05, 11:58 PM
[] - matt5250 - 2007.Feb.06, 12:29 AM
[] - Ushanewnewba - 2007.Feb.06, 01:15 AM
[] - TheGeek - 2007.Feb.06, 02:39 PM
[] - matt5250 - 2007.Feb.06, 04:32 PM
[] - Ushanewnewba - 2007.Feb.06, 05:04 PM
[] - TheGeek - 2007.Feb.06 06:37 PM
[] - Druchii - 2007.Feb.07, 12:08 AM
[] - TheGeek - 2007.Feb.07, 12:16 AM
[] - Druchii - 2007.Feb.07, 12:26 AM