Heh. That is funny that you would think of Torn City, and some other games. However, having a stock market would be a nice addition to the game.
1) Marketing: The better the products, the better the odds of folks buying, the better the odds that the stock will increase in value. And, in reaction, whenever the sales slow, the worth of the stock would go down.
2) Distribution: Through sales. Every time you buy an item(Or quantity of an item), you get a certain amount of stock slips to add to your collection, meaning you have more than a possibility to earn your money back in the long haul, if that product does good in that company.
3) Agencies: All of the weapons and armor companies(Ares, Febiani(?), Colt, ect.), the housing company(Give it a name, something luxurious), the casino, food and medicine, and more.
4) Flux in Economy: It would bring about minor fluxes, keeping money pouring into the game, as well as going out, through these stocks, meaning minor increases/decreases in prices according to sales.
It'd be a good idea, but it might be a bit overwhelming at this point. The dynamics of the game would change, but it'd keep people interested(If you own stock in anything worthwhile, or thought to be worthwhile, you'd know it's a fun journey watching your money..Unless you lose). |