Career Idea
2010.Mar.18, 05:24 PM
RE: Career Idea
Post: #21
(2010.Mar.18 05:17 PM)peteycrack Wrote:  
(2010.Mar.18 05:12 PM)Accipender Wrote:  
(2010.Mar.18 09:19 AM)InPaceRequiscat Wrote:  
(2010.Mar.18 09:15 AM)Conrad1103 Wrote:  Military Career -

grenades, rockets, atom bombs... this is a no-brainer.

Goodbye Hideout!

More like "Goodbye, AL!".

In all seriousness, I really like the idea of career expansion, and consumable items, imo, would be a great route to go.

Yea just a little extra something for people to work for. like rank 10 abilities would be real nice, especially if having combination of things in a gang worked like that.

Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day.

Whatever leniency I extended to you and your comrades before, may have been in error. If you persist in halting our course, we will burn your pathetic fleet down to the last man.
2010.Mar.18, 05:29 PM
RE: Career Idea
Post: #22
(2010.Mar.18 05:24 PM)Accipender Wrote:  
(2010.Mar.18 05:17 PM)peteycrack Wrote:  
(2010.Mar.18 05:12 PM)Accipender Wrote:  
(2010.Mar.18 09:19 AM)InPaceRequiscat Wrote:  
(2010.Mar.18 09:15 AM)Conrad1103 Wrote:  Military Career -

grenades, rockets, atom bombs... this is a no-brainer.

Goodbye Hideout!

More like "Goodbye, AL!".

In all seriousness, I really like the idea of career expansion, and consumable items, imo, would be a great route to go.

Yea just a little extra something for people to work for. like rank 10 abilities would be real nice, especially if having combination of things in a gang worked like that.

Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day.

well i hate to tell you this but thats all the career will ever amount to

3:36 pm You received $36 from Mac.


12,600,036$ robbed from him.
2010.Mar.19, 05:37 AM
RE: Career Idea
Post: #23
(2010.Mar.18 05:29 PM)peteycrack Wrote:  Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day.

couple? I am only rank 3 and I get 60-70 dev points a day, weekdays.

That is an extra 5 or 6 trains in a day for me.

For someone who is rank 10+ I imagine they get much more.
This post was last modified: 2010.Mar.19 05:38 AM by InPaceRequiscat.

4:30 pm FuN2PwN attacked you and lost. Zerkin ain't easy.
2:50 pm SuP3Rn00b attacked you and lost. Zerkin still ain't easy.
13.Aug.14 SuP3R1 attacked you and lost. See above.

2010.Mar.19, 09:26 AM
RE: Career Idea
Post: #24
(2010.Mar.19 05:37 AM)InPaceRequiscat Wrote:  
(2010.Mar.18 05:29 PM)peteycrack Wrote:  Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day.

couple? I am only rank 3 and I get 60-70 dev points a day, weekdays.

That is an extra 5 or 6 trains in a day for me.

For someone who is rank 10+ I imagine they get much more.

depends on your career. in athletics with .09 dev points per cp on endo your 60-70 would get you about 6-7 points. at rank ten i know someone that gets about 15-16 points per day with well over 100 cps earned

let's play Auction Tycoon 3: Diablo Edition
(._.) ~ ︵ ┻━┻
2010.Mar.19, 10:39 AM
RE: Career Idea
Post: #25
It would be interesting to manufacture and use explosives strong enough to reduce the HP of a hideout. We would be talking high levels here and expensive points use but imagine being able to blow 100HP off a hideout. A few coordinated attacks and AL would be able to bring down super hideouts to a beatable level. Obviously the gang point cost of rebuilding would reduce again.

I think this would be a great addition and would stop the community moaning about supergangs. Just get a top manufacturer and top military together to produce enough C4 to blow the shit out of them

Conrad attacked the Wranglers and Lost.

Fighting Phish since 2007
2010.Mar.19, 11:30 AM
RE: Career Idea
Post: #26
(2010.Mar.19 10:39 AM)Moriarty Wrote:  It would be interesting to manufacture and use explosives strong enough to reduce the HP of a hideout. We would be talking high levels here and expensive points use but imagine being able to blow 100HP off a hideout. A few coordinated attacks and AL would be able to bring down super hideouts to a beatable level. Obviously the gang point cost of rebuilding would reduce again.

I think this would be a great addition and would stop the community moaning about supergangs. Just get a top manufacturer and top military together to produce enough C4 to blow the drek out of them

We could finally take down Balazars Gang with turrets!

That's what she said
2010.Mar.19, 03:37 PM
RE: Career Idea
Post: #27
I agree the careers need a major overhaul. But right now I think their so far on the back burner we won't see any updates for probably a year at least.

But their is one that they fear. In their tongue it is nova-king, DRAGONBORN!
2010.Mar.19, 03:54 PM
RE: Career Idea
Post: #28
(2010.Mar.19 05:37 AM)InPaceRequiscat Wrote:  
(2010.Mar.18 05:29 PM)peteycrack Wrote:  Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day.

couple? I am only rank 3 and I get 60-70 dev points a day, weekdays.

That is an extra 5 or 6 trains in a day for me.

For someone who is rank 10+ I imagine they get much more.

First of all, that was me who said that Razz

Second of all, I am level 9 construction, and I net myself 500 dev points on an average weekday and 600+ on a weekend. That's about a third of what I get on a fairly active day in the gym.

Whatever leniency I extended to you and your comrades before, may have been in error. If you persist in halting our course, we will burn your pathetic fleet down to the last man.
2010.Mar.19, 09:42 PM
RE: Career Idea
Post: #29
(2010.Mar.18 09:19 AM)InPaceRequiscat Wrote:  
(2010.Mar.18 09:15 AM)Conrad1103 Wrote:  Military Career -

grenades, rockets, atom bombs... this is a no-brainer.

Goodbye Hideout!

Hideout?

Talk more about wiping a f-in whole district of youre choice. TONS of xp, but should be REALLY costly cp wise.

8:50 pm BlackHand attacked you and lost.
2010.Mar.19, 11:19 PM
RE: Career Idea
Post: #30
and constructors will have the ability to build fallout shelters and wait for the end of AL...

"No intelligent idea can gain general acceptance unless some stupidity is mixed in with it." - Fernando Pessoa