Mighke
2008.Jan.27, 06:08 PM
**Preface**
Moderators, Admin: This is an honest opinion. If you only want your own opinions voiced I understand.
If the thread is locked and people want to seriously discuss the topic, come over to Geeks ALAnonymous Forum for an uncensored debate. http://www.phpbb88.com/alanonymous/
**Request**
Please read the post in it's entirety before responding.
Discussion
I'm being serious when I say If enough people continue to voice that attacks and war are mostly unfair, I can see changes coming to the game that make it a joke to play. It's gotten closer and closer to that for the time i've been playing.
Gangwars
This is a possible solution to the gangwar dilemma (gangwars as they stand are pretty lame as you really get nothing but bragging rights if your gang wins many wars)
1. Bring back old gangwars with the following modifications
a. A gang cannot be deleted unless the president decides to get rid of it and can't or doesn't want to sell it.
b.Make it so worthless as to be a waste of time to attack significantly weaker gangs.
c. On most other online games, they have a step system of kinds. Specifically, I'm saying you could either make it worthless to attack significantly weaker gangs or separate gangs into however many strength levels and make it possible to attack other gangs within a reasonable range only. (what's reasonable would have to be determined and probably tweaked)
PVP Combat
The re-instated limited hits thing is an easy way to side step having to write all new code IMO. To be honest, I think there are some players who don't like being attacked at all. online or offline.
This could all be remedied if you can choose to be a pacifist in the game. Pacifists can neither attack active players nor be attacked by active players. They would be allowed to attack NPCs or inactive players.
I think it would work. Let those who want to roll around in the dirt and get bruised do so. And let the peeps who have a difficult time with that sort of thing be pacifists.
Seems like a much fairer way to do things. But that's just me.
Finally, poop or get off the pot. Online attacks are against the rules or they're not. Waiting for someone to be offline for 4 hours before you can attack without convoluted consequences seems a little bit of an overcompensation. If someone is offline, they're offline. If online attacks are bad, just make it impossible to attack anyone online.
Moderators, Admin: This is an honest opinion. If you only want your own opinions voiced I understand.
If the thread is locked and people want to seriously discuss the topic, come over to Geeks ALAnonymous Forum for an uncensored debate. http://www.phpbb88.com/alanonymous/
**Request**
Please read the post in it's entirety before responding.
Discussion
I'm being serious when I say If enough people continue to voice that attacks and war are mostly unfair, I can see changes coming to the game that make it a joke to play. It's gotten closer and closer to that for the time i've been playing.
Gangwars
This is a possible solution to the gangwar dilemma (gangwars as they stand are pretty lame as you really get nothing but bragging rights if your gang wins many wars)
1. Bring back old gangwars with the following modifications
a. A gang cannot be deleted unless the president decides to get rid of it and can't or doesn't want to sell it.
b.Make it so worthless as to be a waste of time to attack significantly weaker gangs.
c. On most other online games, they have a step system of kinds. Specifically, I'm saying you could either make it worthless to attack significantly weaker gangs or separate gangs into however many strength levels and make it possible to attack other gangs within a reasonable range only. (what's reasonable would have to be determined and probably tweaked)
PVP Combat
The re-instated limited hits thing is an easy way to side step having to write all new code IMO. To be honest, I think there are some players who don't like being attacked at all. online or offline.
This could all be remedied if you can choose to be a pacifist in the game. Pacifists can neither attack active players nor be attacked by active players. They would be allowed to attack NPCs or inactive players.
I think it would work. Let those who want to roll around in the dirt and get bruised do so. And let the peeps who have a difficult time with that sort of thing be pacifists.
Seems like a much fairer way to do things. But that's just me.
Finally, poop or get off the pot. Online attacks are against the rules or they're not. Waiting for someone to be offline for 4 hours before you can attack without convoluted consequences seems a little bit of an overcompensation. If someone is offline, they're offline. If online attacks are bad, just make it impossible to attack anyone online.