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Fractaleyes Wrote:Who's w00k?
w00k is a bad mammajamma
it sure would have been nice to have had more of a warning of this going "live".


that way, i we would have at least known the rules and options, and how to win points when attacking someone, when someone immediately declared on us.
now i see we lost the war, but won the battle, thus gaining points...and i didnt even choose "battle", in my attacks.

sweet.

i approve of this new war code so far. Biggrin

mudpies

my only complaint. when I war battle someone and loose I don't think i should get an hour in the hospital and also lose the war points in the battle. if someone I beat only gets a short stay in the hosp the same should go for when I lose my attack, as long as the Gang Battle option has been chosen.

ugh, i'm tired. to be clear, I agree we should lose the points for my loosing battle, just think the hosp stay should be the same as if I were to win.

dig?
i have an issue with pts during a gang battle being based off of the opponent's power level. last night during a war, i gang battle attacked someone a level higher than me and received 0 points for it. why should people be penalized by not getting points for hitting someone a level higher than them? it's not my fault that my stats are better than someone a level higher than me, so why should i receive no points for it?

Loki

Yup... stat heavy really should not = useless in war.
I hear ya w00k, I have no one to attack in war either... the higher lvls r too high and everyone else sux.

badmanbren

Yer. If anything you should be getting more points for beating somebody a level higher.

teamhood

still trying to figure out what the point of war is..... gang points still dont mean much
The gang pts for finishing off a hideout seem like they arent enough. I realize you can get pts for PVP combat but whats really the point of wasting your AP to finish off someone. Might as well make them surrender
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