Borg removal
2009.Oct.20, 05:19 PM
RE: Borg removal
Post: #11
Biff your were probably in one of your retirements when the borg removal system was tested. Anyways your idea sucks compared to what we tested.
2009.Oct.20, 05:24 PM
RE: Borg removal
Post: #12
And what was tested, how did it fail?
2009.Oct.20, 05:47 PM
RE: Borg removal
Post: #13
(2009.Oct.20 05:19 PM)thatthingufear Wrote:  Biff your were probably in one of your retirements when the borg removal system was tested. Anyways your idea sucks compared to what we tested.

you sir are an idiot. biffs idea is waymore simpl to code and by far the easiest and most rational way to go about borg removal.

and i say this as a guy who has about 5 or 6 to remove so yea, zen would see a few donations.

If I want to manufacture biological weapons with my copy of iTunes, I will, fascists. Ditch this bullshit.
6.) You hit for 1245 points of damage. **** resists 34 for a total of 1211 damage.
2009.Oct.20, 06:22 PM
RE: Borg removal
Post: #14
The testing was scientests would have to grow the tissue, and people in the medical carear would have to implant it using their cp. The scientist and doctor would charge fee's for their cp use so it would be all based on competition for the prices. You would only gain back a portion of your humanity and the stay in the hospital was about the same as the borg going in. It was tested for 3 days I believe and never heard anything after that.
2009.Oct.20, 11:12 PM
RE: Borg removal
Post: #15
(2009.Oct.20 05:47 PM)JaySin Wrote:  you sir are an idiot. biffs idea is waymore simpl to code and by far the easiest and most rational way to go about borg removal.

and i say this as a guy who has about 5 or 6 to remove so yea, zen would see a few donations.

so which one of u is the dominant one?
This post was last modified: 2009.Oct.20 11:24 PM by Howl.

Using your Riot Axe you hit for 4724 points of damage. XXX resists 102 for a total of 4622 damage.


steve says
chesticles?
steve says
you sure got some big chesticles, howl
2009.Oct.20, 11:24 PM
RE: Borg removal
Post: #16

You know Jay, of all the id's you used over your whole AL life, the one that suited you the best by far was Mr. Sinister, way back.

8:50 pm BlackHand attacked you and lost.
2009.Oct.20, 11:38 PM
RE: Borg removal
Post: #17
I kinda liked Fatality. It was short-lived.
2009.Oct.21, 12:55 AM
RE: Borg removal
Post: #18
Medical

Medical training teaches how to heal wounds, remove unwanted cyberware, and shorten hospital stays when experienced.

If the caption in red wasn't mentioned from the very beginning, I wouldn't have worked one single Medical career hour and work my ass off to stay the best or close to the best in the field. I would've dumped everything into engineering or construction or another career to convert career points for mega stat points.

Figure out the borg-removal option and roll it out yesterday. The Medical description doesn't say "teaches how to heal wounds, might have the possibility some day of removing cyberware if it's not to hard to figure out down the road, and shorten hospital stays". Don't mislead the community and stunt the growth or planning of one's character when it's clearly in black and white what the Medical career states and doesn't state.

Thank you.

This is Colonelingus and I approve this message.
2009.Oct.21, 01:23 AM
RE: Borg removal
Post: #19
Nice thread,,,ppl cry about borgs but it is a choice
I did it because I am a sci-fi buff

plus with a game like this I want to define my character in everyway possible
I have found the borgs are like the shamrocks won in the St. patties day contest
sometimes they work sometimes not sometimes there but barely noticeable
nice accessary if you can afford the best ones and spend on one set

there is no way the loss of one natural stat equals to getting a little bit humanity back,,,
unless you are a low level that has low development total to lose


Sorry I smokes the good shit
2009.Oct.21, 01:26 AM
RE: Borg removal
Post: #20
You know what medics drive?

[Image: wambulance_logo.jpg]