Weapons skills,,,
2009.Apr.17, 03:25 PM
RE: Weapons skills,,,
Post: #11
Sounds like a thinker to me. Go big or go home.
2009.Apr.17, 03:58 PM
RE: Weapons skills,,,
Post: #12
(2009.Apr.17 03:25 PM)Runawaytrain Wrote:  Sounds like a thinker to me. Go big or go home.

Well... if it's legit sounds like a good addition...

just seems very knowledgeable and comfortable for such a noob.

5.) You hit for 1073 points of damage. (xx) resists 20 for a total of 1053 damage. <-- My first crit over 1K - no candy. :-) 2/14/10

29.) You hit for 1120 points of damage. Xavier Halcon resists 54 for a total of 1066 damage. <-- 2/15/10!
2009.Apr.17, 04:19 PM
RE: Weapons skills,,,
Post: #13
(2009.Apr.17 03:58 PM)NastyFO Wrote:  
(2009.Apr.17 03:25 PM)Runawaytrain Wrote:  Sounds like a thinker to me. Go big or go home.

Well... if it's legit sounds like a good addition...

just seems very knowledgeable and comfortable for such a noob.

Playing this game isn't rocket science if you have ever played pen and paper RPG's or some of the old school RPG computer games.
2009.Apr.17, 07:45 PM
RE: Weapons skills,,,
Post: #14
There are tons of games like this around the web, you should get out more, and for your information I am my own person who has been lucky enough to have great tutelage.

Before this I played D&D; alot more complicated than this.

so go ahead and say whatever it is you have to say, if you think this game is complicated I wouldn't try college too soon
2009.Apr.17, 08:13 PM
RE: Weapons skills,,,
Post: #15
Complicated might be the wrong word. Complex might work better, but they both tend to run the same course. This game is much more developed than most of the games out there, which is what makes it more enjoyable.
2009.Apr.18, 08:30 AM
RE: Weapons skills,,,
Post: #16
(2009.Apr.17 07:45 PM)ArmorOfGod Wrote:  There are tons of games like this around the web, you should get out more, and for your information I am my own person who has been lucky enough to have great tutelage.

Before this I played D&D; alot more complicated than this.

so go ahead and say whatever it is you have to say, if you think this game is complicated I wouldn't try college too soon

Before you insult my actual intelligence, I'll have you know I have a degree, am pursuing an MBA, and my profession is actually quite technically difficult. Ask your parent-gang mates what that is... they know. RJ'll tell you.

I don't care who you are or what gang you're attached to. Don't cross the personal line here. This is a game of characters... keep it that way. Don't insult me personally.
This post was last modified: 2009.Apr.18 08:38 AM by NastyFO.

5.) You hit for 1073 points of damage. (xx) resists 20 for a total of 1053 damage. <-- My first crit over 1K - no candy. :-) 2/14/10

29.) You hit for 1120 points of damage. Xavier Halcon resists 54 for a total of 1066 damage. <-- 2/15/10!
2009.Apr.18, 07:13 PM
RE: Weapons skills,,,
Post: #17
bag of rocks
2009.Apr.18, 07:14 PM
RE: Weapons skills,,,
Post: #18
(2009.Apr.18 07:13 PM)DirkDanja Wrote:  bag of rocks

WORD,,,,,
2009.Apr.18, 07:23 PM
RE: Weapons skills,,,
Post: #19
skills do help alot, what alot does not understand is if you have somebody who trains in either melee or ranged they are going to be better, so go ahead and get 3 ranks in each defense skill, and when somebody who has a 7 to 9 in a weapon hits you then you will understand the logic, i have a rank 8 in longblade and a couple in other skills, i can tell you every rank i go up in my weapon i can see a diff
2009.Apr.20, 02:12 PM
RE: Weapons skills,,,
Post: #20
Damage Received Per Hit 250.00 239.79
Damage Resisted Per Hit 74.40 104.07
Actual Damage Taken Per Hit 175.60 135.71

I really dont think that person has as much defensive skills as I have for my weapon yet he did an incredible good defensive job.