I like the idea, but I think the concept of creating different incentives and penalties for each district would do better for the game overall. The changes that have been made already to the housing market, for example, I think is a great thing to draw more players out of the newbie starting area and into the Industrial and Rural districts. However, I think it should go even further. For example, higher level crimes should only be accessible in certain districts or have seperate rewards/punishments.
But as of
right now, I don't think Awakened Lands has a deep enough player base for this to be really useful or worth the time to code for our wonderful admins
Yeah, we destroyed that low level newbie gang and their arrogant and flat out annoying leader fairly quick, but I don't think it'll be a big problem. Maybe down the road, but I think the devs have other projects in mind (I hear rumblings of 'skills' or something similar...)