TTDLv4
2011.Aug.14, 11:08 AM
RE: TTDLv4
Post: #61
You could just be shown your own rank, like how you are shown a rank with each battle/work stats

4:30 pm FuN2PwN attacked you and lost. Zerkin ain't easy.
2:50 pm SuP3Rn00b attacked you and lost. Zerkin still ain't easy.
13.Aug.14 SuP3R1 attacked you and lost. See above.

2011.Aug.14, 11:12 AM
RE: TTDLv4
Post: #62
(2011.Aug.14 09:51 AM)abysmalpoptart Wrote:  
(2011.Aug.13 10:24 PM)shark24 Wrote:  
(2011.Aug.13 09:54 PM)abysmalpoptart Wrote:  people dont want others to know their skills

that is different than stats?

yes, because you only have one weapon choice, so then everyone will know what it is.

if this is shown, then if zen ever implements armor with certain benefits vs. certain weapons (i.e. good vs rifles, bad vs short blades), then that will be a surefire way to beat your opponents

I can tell you what most top players use anyways...

Whatever leniency I extended to you and your comrades before, may have been in error. If you persist in halting our course, we will burn your pathetic fleet down to the last man.
2011.Aug.14, 08:56 PM
RE: TTDLv4
Post: #63
not shotguns? :-P

You attacked and hit for 761 damage against their hideout! Too bad nobody cares!
2011.Aug.15, 08:29 AM
RE: TTDLv4
Post: #64
^ is it opposite day?

FilthyMick hits Ramon Wiley for 1849 damage. Ramon Wiley resists 43 for a total of 1806 damage.
2011.Aug.15, 11:17 AM
RE: TTDLv4
Post: #65
(2011.Aug.14 08:56 PM)abysmalpoptart Wrote:  not shotguns? :-P

My point exactly. Shotguns or axes, with VERY few exceptions. Those are the two that people are going to have skills built up, again, with a few notable exceptions. Anyone who truly cares can find out, so I hardly see how showing your skill level would be that big of a deal.

Whatever leniency I extended to you and your comrades before, may have been in error. If you persist in halting our course, we will burn your pathetic fleet down to the last man.
2011.Aug.15, 11:34 AM
RE: TTDLv4
Post: #66
(2011.Aug.15 11:17 AM)Accipender Wrote:  
(2011.Aug.14 08:56 PM)abysmalpoptart Wrote:  not shotguns? :-P

My point exactly. Shotguns or axes, with VERY few exceptions. Those are the two that people are going to have skills built up, again, with a few notable exceptions. Anyone who truly cares can find out, so I hardly see how showing your skill level would be that big of a deal.

shotgun = good vs axes Wink

Wu tang
2011.Aug.20, 08:50 AM
RE: TTDLv4
Post: #67
i'd like to see the tenbot credits added permanently. i thought there were some pretty cool things you could with them and think it would add to the game if they were openly traded or sold.
2011.Aug.20, 09:17 AM
RE: TTDLv4
Post: #68
(2011.Aug.20 08:50 AM)spacebird Wrote:  i'd like to see the tenbot credits added permanently. i thought there were some pretty cool things you could with them and think it would add to the game if they were openly traded or sold.

not a bad idea. also more stuff like tenbots (i.e. original items n stuff, not just new weapons armor and stims)

You attacked and hit for 761 damage against their hideout! Too bad nobody cares!
2011.Aug.20, 09:52 AM
RE: TTDLv4
Post: #69
Id like to see the tenbot credits go away forever. Ive done my part to erase a ton of them. Thrillhouse's anyway.

Round 1
Conrad hits g2o2d4wp for 1338 damage.
Round 2
Conrad hits g2o2d4wp for 1373 damage.
Round 4
Conrad hits g2o2d4wp for 1151 damage. g2o2d4wp sulks.
2011.Aug.20, 10:04 AM
RE: TTDLv4
Post: #70
lolz Razz

You attacked and hit for 761 damage against their hideout! Too bad nobody cares!