Results of Shotgun Experiment
2010.May.15, 10:37 AM
RE: Results of Shotgun Experiment
Post: #81
(2010.May.15 10:25 AM)RenegadeJEDI Wrote:  Who said the G-force is better? It cost more, has higher requirements, an it may not be better. I haven't heard one person say that shotgun is better. Please someone, say it is or isn't better and end the discussion.

are you serious?

Round 1
Conrad hits g2o2d4wp for 1338 damage.
Round 2
Conrad hits g2o2d4wp for 1373 damage.
Round 4
Conrad hits g2o2d4wp for 1151 damage. g2o2d4wp sulks.
2010.May.15, 10:47 AM
RE: Results of Shotgun Experiment
Post: #82
Yeah I am serious. I read nothing but complaints about that from everyone but G2.

I smoke like a chimney, matta fact I smoke like a gun when the killer sees his enemy
2010.May.15, 11:45 AM
RE: Results of Shotgun Experiment
Post: #83
Before the 420 I downgraded to the SB-1 and used it for about 3 months & never had a single critical hit over 1,000. My last 50 attack log now usually has about 5 over 1,000 and close to 10 over 900. Then there are those 200 & 300's that suck.

My 2 complaints are 1) that I expected the high end criticals to be 1300+ since a 1100+ with the tiff was a normal occurrence. 2) I'm not seeing any big criticals on defends
This post was last modified: 2010.May.15 11:46 AM by Leopard.

9:42 pm
New! WilliamR (aka Punisher) attacked you and lost.


3:07 am
New! Howl attacked you and lost.
8:53 pm Conrad attacked you and lost.
2010.May.15, 12:55 PM
RE: Results of Shotgun Experiment
Post: #84
Could it be that every weapon has a cap on crits equal to a certain percentage of another players Max hit points?

Just wondering if anyone has ever first round knockout banged anyone worth their salt?

My thought is that the big weapons may be meant for use on players with more hit points suitable for the elite players of the game. Test the gun on every level player and record data that way.

I smoke like a chimney, matta fact I smoke like a gun when the killer sees his enemy
2010.May.15, 01:52 PM
RE: Results of Shotgun Experiment
Post: #85
I say a weapons cap should be determined by stats. Therefore nobody can complain when they aren't getting criticals!

Wu tang
2010.May.17, 11:03 PM
RE: Results of Shotgun Experiment
Post: #86
(2010.May.15 12:55 PM)RenegadeJEDI Wrote:  Could it be that every weapon has a cap on crits equal to a certain percentage of another players Max hit points?

Just wondering if anyone has ever first round knockout banged anyone worth their salt?

My thought is that the big weapons may be meant for use on players with more hit points suitable for the elite players of the game. Test the gun on every level player and record data that way.

For me the weaker players are beaten easier with the new gun... Those who have stats close to mine I loose more often since the gun hits more often but lower giving them more time to take me out with a couple big HVS or Top Melee weapon hits.

I have not went on leveling spree yet with the new gun So I do not have enough data to really put down a definate answer, but sure seems to be the issue.
2010.May.18, 09:53 AM
RE: Results of Shotgun Experiment
Post: #87
(2010.May.17 11:03 PM)randomjacker Wrote:  
(2010.May.15 12:55 PM)RenegadeJEDI Wrote:  Could it be that every weapon has a cap on crits equal to a certain percentage of another players Max hit points?

Just wondering if anyone has ever first round knockout banged anyone worth their salt?

My thought is that the big weapons may be meant for use on players with more hit points suitable for the elite players of the game. Test the gun on every level player and record data that way.

For me the weaker players are beaten easier with the new gun... Those who have stats close to mine I loose more often since the gun hits more often but lower giving them more time to take me out with a couple big HVS or Top Melee weapon hits.

I have not went on leveling spree yet with the new gun So I do not have enough data to really put down a definate answer, but sure seems to be the issue.

I think you pretty much nailed it RJ

9:42 pm
New! WilliamR (aka Punisher) attacked you and lost.


3:07 am
New! Howl attacked you and lost.
8:53 pm Conrad attacked you and lost.
2010.May.18, 10:22 AM
RE: Results of Shotgun Experiment
Post: #88
(2010.May.18 09:53 AM)Leopard Wrote:  
(2010.May.17 11:03 PM)randomjacker Wrote:  
(2010.May.15 12:55 PM)RenegadeJEDI Wrote:  Could it be that every weapon has a cap on crits equal to a certain percentage of another players Max hit points?

Just wondering if anyone has ever first round knockout banged anyone worth their salt?

My thought is that the big weapons may be meant for use on players with more hit points suitable for the elite players of the game. Test the gun on every level player and record data that way.

For me the weaker players are beaten easier with the new gun... Those who have stats close to mine I loose more often since the gun hits more often but lower giving them more time to take me out with a couple big HVS or Top Melee weapon hits.

I have not went on leveling spree yet with the new gun So I do not have enough data to really put down a definate answer, but sure seems to be the issue.

I think you pretty much nailed it RJ

it doesnt matter. i dont think anything will change Zen's mind about the coding of this newest "best" shotgun.

even seeing an axe carrier with inferior stats and skills have fights like this...


9:11 am Nap Olecat hits Tarkus for 392 damage. Tarkus resists 73 for a total of 319 damage.
Tarkus hits Nap Olecat for 1423 damage. Nap Olecat resists 47 for a total of 1376 damage.
Round 2
Nap Olecat misses Tarkus!
Tarkus hits Nap Olecat for 245 damage. Nap Olecat resists 58 for a total of 187 damage.
Round 3
Tarkus hits Nap Olecat for 1409 damage. Nap Olecat resists 48 for a total of 1361 damage.
Tarkus defeated Nap Olecat.


the GForce Metal shotgun is obviously much better than this axe and every other shotgun ever made.
This post was last modified: 2010.May.18 10:24 AM by Conrad1103.

Round 1
Conrad hits g2o2d4wp for 1338 damage.
Round 2
Conrad hits g2o2d4wp for 1373 damage.
Round 4
Conrad hits g2o2d4wp for 1151 damage. g2o2d4wp sulks.
2010.May.18, 10:49 AM
RE: Results of Shotgun Experiment
Post: #89
My condolences Conrad, no sarcasm intended.

I smoke like a chimney, matta fact I smoke like a gun when the killer sees his enemy
2010.May.18, 11:00 AM
RE: Results of Shotgun Experiment
Post: #90
no condolences here. i haven't sent him the umpteen fights that look like this.

Round 1
Poseidon misses Tarkus!
Tarkus hits Poseidon for 206 damage. Poseidon resists 76 for a total of 130 damage.
Round 2
Poseidon hits Tarkus for 250 damage. Tarkus resists 39 for a total of 211 damage.
Tarkus hits Poseidon for 166 damage. Poseidon resists 60 for a total of 106 damage.
Round 3
Poseidon hits Tarkus for 97 damage. Tarkus resists 72 for a total of 25 damage.
Tarkus misses Poseidon!
Round 4
Poseidon misses Tarkus!
Tarkus hits Poseidon for 259 damage. Poseidon resists 69 for a total of 190 damage.
Round 5
Tarkus hits Poseidon for 793 damage. Poseidon resists 72 for a total of 721 damage.
Poseidon misses Tarkus!
Round 6
Tarkus misses Poseidon!
Poseidon hits Tarkus for 154 damage. Tarkus resists 83 for a total of 71 damage.
Round 7
Tarkus hits Poseidon for 187 damage. Poseidon resists 59 for a total of 128 damage.
Poseidon misses Tarkus!
Round 8
Tarkus hits Poseidon for 202 damage. Poseidon resists 80 for a total of 122 damage.
Poseidon hits Tarkus for 264 damage. Tarkus resists 60 for a total of 204 damage.
Round 9
Poseidon hits Tarkus for 317 damage. Tarkus resists 77 for a total of 240 damage.
Tarkus hits Poseidon for 140 damage. Poseidon resists 52 for a total of 88 damage.
Round 10
Tarkus hits Poseidon for 158 damage. Poseidon resists 53 for a total of 105 damage.
Poseidon misses Tarkus!
Round 11
Poseidon hits Tarkus for 211 damage. Tarkus resists 71 for a total of 140 damage.
Tarkus hits Poseidon for 152 damage. Poseidon resists 59 for a total of 93 damage.
Round 12
Poseidon misses Tarkus!
Tarkus misses Poseidon!
Round 13
Tarkus hits Poseidon for 171 damage. Poseidon resists 66 for a total of 105 damage.
Poseidon misses Tarkus!
Round 14
Poseidon hits Tarkus for 64 damage. Tarkus resists 58 for a total of 6 damage.
Tarkus hits Poseidon for 180 damage. Poseidon resists 52 for a total of 128 damage.
Round 15
Tarkus hits Poseidon for 239 damage. Poseidon resists 75 for a total of 164 damage.
Poseidon misses Tarkus!
Round 16
Poseidon hits Tarkus for 289 damage. Tarkus resists 73 for a total of 216 damage.
Tarkus hits Poseidon for 201 damage. Poseidon resists 45 for a total of 156 damage.
Tarkus defeated Poseidon.
then this...this axe is inconsistent also. it is what it is...

Round 1
Tarkus hits GlennQuagmire for 1302 damage. GlennQuagmire resists 16 for a total of 1286 damage.
GlennQuagmire misses Tarkus!
Round 2
Tarkus hits GlennQuagmire for 153 damage. GlennQuagmire resists 13 for a total of 140 damage.
GlennQuagmire misses Tarkus!
Round 3
Tarkus hits GlennQuagmire for 224 damage. GlennQuagmire resists 19 for a total of 205 damage.
GlennQuagmire misses Tarkus!
Round 4
Tarkus hits GlennQuagmire for 170 damage. GlennQuagmire resists 26 for a total of 144 damage.
GlennQuagmire misses Tarkus!
Round 5
Tarkus hits GlennQuagmire for 1078 damage. GlennQuagmire resists 26 for a total of 1052 damage.
Tarkus defeated GlennQuagmire.
This post was last modified: 2010.May.18 11:05 AM by spacebird.

You're on a gravy train with biscuit wheels. -Ernie McCracken