Ideas that are repeated often and doesnt need to be repeated
2010.Mar.29, 08:03 AM
RE: Ideas that are repeated often and doesnt need to be repeated
Post: #27
not sure if these ideas have been run through the mill yet...

1. with all the new edible/temp/bonus items being introduced, put a shop in one of the higher level districts that would specialize in these items. maybe make it so that a limited # are available per day and have the items be seasonal. candy canes , clovers, and dumbed down halloween candy during the appropriate seasons. could induce a better cash flow and give the higher-ups an opportunity to make some extra coin.

2. personal crimes that take a few hours to complete. would take up most of your ap but gives you a chance at better cash or exp. but also a chance at a longer jailtime or a hospitalization. you can crime in the meantime while you "plan" for your bigger crime. kinda like an oc for the individual.
This post was last modified: 2010.Mar.29 08:04 AM by spacebird.

You're on a gravy train with biscuit wheels. -Ernie McCracken


Messages In This Thread
[] - mudpies - 2007.Nov.22, 09:39 PM
[] - Thor - 2007.Nov.24, 02:04 AM
[] - valleroy86 - 2007.Nov.30, 05:12 PM
[] - filthymick - 2007.Dec.01, 01:46 AM
[] - mudpies - 2007.Dec.01, 02:14 AM
[] - filthymick - 2007.Dec.01, 03:12 AM
[] - filthymick - 2007.Dec.01, 03:12 AM
[] - Offline - 2007.Dec.01, 07:22 PM
[] - mudpies - 2007.Dec.01, 07:28 PM
[] - filthymick - 2007.Dec.01, 07:44 PM
[] - Saerin - 2007.Dec.12, 01:58 PM
[] - Loki - 2008.Jan.09, 12:16 PM
[] - w00k - 2008.Jan.09, 12:18 PM
[] - mudpies - 2008.Jan.09, 05:37 PM
[] - abysmalpoptart - 2008.Jan.09, 05:58 PM
[] - Scorpious - 2008.Jan.09, 06:04 PM
[] - Druchii - 2008.Jan.10, 04:01 AM
[] - abysmalpoptart - 2008.Jan.10, 07:10 AM
[] - Loki - 2008.Mar.17, 04:44 PM
[] - Eaglefreak - 2008.Mar.17, 04:48 PM
[] - Loki - 2008.Mar.17, 05:00 PM
[] - shark24 - 2008.Jul.17, 09:03 PM
[] - Eaglefreak - 2008.Jul.17, 09:22 PM
RE: Ideas that are repeated often and doesnt need to be repeated - Troopermccue - 2010.Mar.29 08:03 AM