Crimes
2008.Oct.10, 05:50 AM
 
Post: #25
People love depth and/or customization. It's like having those "paper dolls" on those social networking websites. Except that your paper doll is a gun... And it goes BOOM.

If there is another set of crimes, it should be about a third more AP than the set of crimes we have now. You know, something like 33-40 AP a crime [I did not do the math to substantiate this claim].

If there is a chance of a random item drop, it should be no greater than 3%. It should be rare and a bonus to the crime itself, not the goal.

As a side note, if Manufacturing gets a skill to craft said bonus drops into something like SiC or Al2O3, it would change the world of AL economy upside down.


Messages In This Thread
Crimes - DirkDanja - 2008.Oct.09, 08:11 PM
[] - Canosoup - 2008.Oct.09, 08:13 PM
[] - JaySin - 2008.Oct.09, 08:14 PM
[] - Punisher - 2008.Oct.09, 09:43 PM
[] - DirkDanja - 2008.Oct.09, 09:46 PM
[] - shadow55 - 2008.Oct.09, 10:16 PM
[] - Punisher - 2008.Oct.09, 10:19 PM
[] - zenith - 2008.Oct.09, 11:45 PM
[] - JaySin - 2008.Oct.09, 11:47 PM
[] - thatthingufear - 2008.Oct.09, 11:47 PM
[] - bigchaz - 2008.Oct.09, 11:50 PM
[] - DirkDanja - 2008.Oct.10, 12:05 AM
[] - McCule - 2008.Oct.10, 12:21 AM
[] - Moriarty - 2008.Oct.10, 12:33 AM
[] - shadow55 - 2008.Oct.10, 12:35 AM
[] - Moriarty - 2008.Oct.10, 02:06 AM
[] - shadow55 - 2008.Oct.10, 03:19 AM
[] - Rafallol - 2008.Oct.10, 04:40 AM
[] - Moriarty - 2008.Oct.10, 04:48 AM
[] - MrHyde - 2008.Oct.10, 05:05 AM
[] - shadow55 - 2008.Oct.10, 05:12 AM
[] - hardasgranite - 2008.Oct.10, 05:25 AM
[] - iceman2020 - 2008.Oct.10, 05:26 AM
[] - BlitzKrieg - 2008.Oct.10, 05:41 AM
[] - SimonAnything - 2008.Oct.10 05:50 AM