Online Attacks
2007.Feb.05, 02:53 PM
 
Post: #21
I was thinking actually about that...

How about making the modifier opponents level/your level?

At lower levels this would make a more dramatic difference- if you're beating on someone a few levels lower than you, the levels give you a massive advantage in HP alone. At higher levels, 1400 or 1450 HP- not a great difference. Lower down though, 250 or 300 is a big difference.

So if you're level 30 and hit someone on level 20 you're looking at a 33% cut in XP. Hitting someone just a level below you is around a 3.3% cut? (I think)

At level 5, hitting someone a level below you gets you a 20% cut. But the xp is so low anyway, that'd be negligible.


Messages In This Thread
Online Attacks - peajew - 2007.Feb.04, 03:11 PM
[] - Druchii - 2007.Feb.04, 04:19 PM
[] - peajew - 2007.Feb.04, 04:24 PM
[] - LeftyTroll - 2007.Feb.04, 05:11 PM
[] - peajew - 2007.Feb.04, 05:21 PM
[] - Druchii - 2007.Feb.05, 12:04 AM
[] - LordSkie - 2007.Feb.05, 02:42 AM
[] - Ushanewnewba - 2007.Feb.05, 02:58 AM
[] - LeftyTroll - 2007.Feb.05, 04:52 AM
[] - LordSkie - 2007.Feb.05, 05:08 AM
[] - Rafallol - 2007.Feb.05, 05:48 AM
[] - Thor - 2007.Feb.05, 08:11 AM
[] - Druchii - 2007.Feb.05, 10:13 AM
[] - hawk187 - 2007.Feb.05, 11:15 AM
[] - Thor - 2007.Feb.05, 11:22 AM
[] - peajew - 2007.Feb.05, 11:33 AM
[] - hawk187 - 2007.Feb.05, 11:55 AM
[] - LordSkie - 2007.Feb.05, 01:02 PM
[] - hawk187 - 2007.Feb.05, 01:04 PM
[] - matt5250 - 2007.Feb.05, 02:37 PM
[] - LordSkie - 2007.Feb.05 02:53 PM
[] - LeftyTroll - 2007.Feb.05, 04:54 PM
[] - matt5250 - 2007.Feb.05, 05:27 PM