researching crimes
2006.Nov.02, 11:09 AM
Re: researching crimes
Post: #9
matt5250 Wrote:I was thinking about money sinks for the game, and in particular something that players would be interested in. I came up with the idea of being able to research a crime. How I thought it should work Is that you pay x dollars, depending on the difficulty of a crime. maybe something like, (AP required)*(AP required)*10. and then it would take one or two days to complete the research and after you have completed the research you can find out what the probability is that you will succeed, fail and get caught. there could be another page set up that lists all the crimes you've researched and updates the probabilities whenever you train or gain a level (or anything else that affects criming like happiness).

Thats defenitly an idea worth considering,but it would be better if your research only lasted for a certain amount of time mabye something like a week and then you would have to research it again.


Messages In This Thread
researching crimes - matt5250 - 2006.Nov.01, 03:14 PM
[] - Druchii - 2006.Nov.01, 04:28 PM
[] - LuiIce - 2006.Nov.01, 04:41 PM
[] - brythompson - 2006.Nov.02, 06:30 AM
[] - Druchii - 2006.Nov.02, 10:44 AM
[] - matt5250 - 2006.Nov.02, 10:50 AM
[] - Scipio - 2006.Nov.02, 11:00 AM
[] - matt5250 - 2006.Nov.02, 11:03 AM
Re: researching crimes - Monk205 - 2006.Nov.02 11:09 AM
[] - Druchii - 2006.Nov.02, 11:11 AM
Good point - Monk205 - 2006.Nov.02, 11:27 AM
[] - matt5250 - 2006.Nov.02, 12:04 PM