Gang War Ideas
2008.Apr.04, 06:52 AM
 
Post: #26
Gang point safe:
cost of $100 per point stored, deducted from the vault.(no limit)(Gang battle attackers would still get their rightfull points, but the defender would not loose them)

Hide out boobie traps:
set per person protects only that person. cost and effectiveness increase with level. $100 for level 1 protects for 500 points of damage in 1 gang battle.

Hide out wpns:
-Guard dog...$300 ea.. does 50 points of damage to any gang battle attacker. (number of dogs limited by highest level member 1 additional dog granted at each 10th level (i.e. lvl 20 is highest level in the gang=3 dogs(1 dog for less then 10, 1 additional dog at level 10, 1 additional dog at lvl 20))) each dog only works once per battle attacker per defender.
-Automated wpn base market cost+ 35% for instelation and automation of wpn. all automated wpns attack at 1/2 of lowest level member's skill. Works only once per attacker/defender.
-war ender bomb. damages all attackers and defenders, ends the gang war.(kind of a panic button for when you ar loosing your Arse)
-any defensive system in place works allone, that is you will not face an automated smg and a guard dog. your first attack you will face one defence option, on your second attack you may face another, and so on.
Time limits:
8 hours, gang war eands. Attacker will loose as if defender had won the war. Defender will gain points as if attacker hide out was reduced to zero.

Turf:
30 or so gang zones. each gang can have only 1 zone, but can extract "tribute" from defeated gangs. (10% of OC money or if the gang stops OC's then 10% of members personal funds per week) gangs not having a "zone" must obtain one before they can get a tribute. zone is lost if they loose a gang war. avalable zones can be obtained by a new OC, bought with gang points, or bribed out of a government official for a substaial fee. Tribute can be over thrown through a new OC, or a war victory from the gang they are paying tribute to.

Member careers should also come in to play in the war, construction ppl might be able to use career points to drop baracades in to place, while some one in politics might be able to get police on sceane to get an attacker arrested.


Messages In This Thread
[] - mudpies - 2008.Apr.03, 04:43 PM
Gang War Ideas - zenith - 2008.Apr.03, 11:42 AM
[] - saint - 2008.Apr.03, 12:02 PM
[] - w00k - 2008.Apr.03, 12:03 PM
[] - Marlo - 2008.Apr.03, 12:18 PM
[] - Marlo - 2008.Apr.03, 12:20 PM
[] - zingersmack - 2008.Apr.03, 12:27 PM
[] - Marlo - 2008.Apr.03, 12:36 PM
[] - Punisher - 2008.Apr.03, 12:37 PM
[] - saint - 2008.Apr.03, 12:37 PM
[] - biffbaffboff - 2008.Apr.03, 12:42 PM
[] - zingersmack - 2008.Apr.03, 12:51 PM
[] - lrrltt - 2008.Apr.03, 02:40 PM
gang mass mail - strt182 - 2008.Apr.03, 03:22 PM
Re: gang mass mail - saint - 2008.Apr.03, 03:24 PM
[] - biffbaffboff - 2008.Apr.03, 04:21 PM
[] - zenith - 2008.Apr.03, 06:06 PM
[] - biffbaffboff - 2008.Apr.03, 06:09 PM
[] - mudpies - 2008.Apr.03, 06:15 PM
[] - biffbaffboff - 2008.Apr.03, 06:16 PM
[] - greengrow - 2008.Apr.03, 07:37 PM
[] - Punisher - 2008.Apr.03, 07:48 PM
[] - zenith - 2008.Apr.03, 07:52 PM
[] - Conrad1103 - 2008.Apr.03, 10:55 PM
[] - Moriarty - 2008.Apr.04, 12:20 AM
[] - Aqualung451 - 2008.Apr.04 06:52 AM
[] - Aqualung451 - 2008.Apr.04, 07:20 AM
Re: Gang War Ideas - snow1eopardess - 2008.Apr.04, 10:29 AM
[] - Canosoup - 2008.Apr.04, 10:35 AM
[] - TheGeek - 2008.Apr.04, 10:35 AM