Gang War Ideas
2008.Apr.03, 12:18 PM
 
Post: #4
I like the Hideout Weapons, as long as they are priced accordingly. They should not be cheap, and if they are a permanent addition to a hideout then there should be general upkeep costs, such as monetary cost for bullets, or GP req's for usage.

The time frame on Gang wars works as long as it is something like 12 hours. You should be able to "farm", like Saint said, it is part of being a gang.

These things could help out lesser gangs but they should be very costly to obtain. There should be no free-bees.


Messages In This Thread
[] - mudpies - 2008.Apr.03, 04:43 PM
Gang War Ideas - zenith - 2008.Apr.03, 11:42 AM
[] - saint - 2008.Apr.03, 12:02 PM
[] - w00k - 2008.Apr.03, 12:03 PM
[] - Marlo - 2008.Apr.03 12:18 PM
[] - Marlo - 2008.Apr.03, 12:20 PM
[] - zingersmack - 2008.Apr.03, 12:27 PM
[] - Marlo - 2008.Apr.03, 12:36 PM
[] - Punisher - 2008.Apr.03, 12:37 PM
[] - saint - 2008.Apr.03, 12:37 PM
[] - biffbaffboff - 2008.Apr.03, 12:42 PM
[] - zingersmack - 2008.Apr.03, 12:51 PM
[] - lrrltt - 2008.Apr.03, 02:40 PM
gang mass mail - strt182 - 2008.Apr.03, 03:22 PM
Re: gang mass mail - saint - 2008.Apr.03, 03:24 PM
[] - biffbaffboff - 2008.Apr.03, 04:21 PM
[] - zenith - 2008.Apr.03, 06:06 PM
[] - biffbaffboff - 2008.Apr.03, 06:09 PM
[] - mudpies - 2008.Apr.03, 06:15 PM
[] - biffbaffboff - 2008.Apr.03, 06:16 PM
[] - greengrow - 2008.Apr.03, 07:37 PM
[] - Punisher - 2008.Apr.03, 07:48 PM
[] - zenith - 2008.Apr.03, 07:52 PM
[] - Conrad1103 - 2008.Apr.03, 10:55 PM
[] - Moriarty - 2008.Apr.04, 12:20 AM
[] - Aqualung451 - 2008.Apr.04, 06:52 AM
[] - Aqualung451 - 2008.Apr.04, 07:20 AM
Re: Gang War Ideas - snow1eopardess - 2008.Apr.04, 10:29 AM
[] - Canosoup - 2008.Apr.04, 10:35 AM
[] - TheGeek - 2008.Apr.04, 10:35 AM