Minions/Henchmen
2013.Apr.29, 08:33 PM
RE: Minions/Henchmen
Post: #15
A gang thing in combination with leveling may just be the ticket. Though there should be a cap on how many minions any one person can have as well as a limited pool of them. New ones could enter the game from contests and special events.

"You can get more of what you want with a Kind word and a Gun, then you can with just a kind word" -- Al Capone


Messages In This Thread
Minions/Henchmen - Aqualung451 - 2013.Apr.29, 12:43 AM
RE: Minions/Henchmen - TealJade - 2013.Apr.29, 02:18 AM
RE: Minions/Henchmen - Aqualung451 - 2013.Apr.29, 11:43 AM
RE: Minions/Henchmen - filthymick - 2013.Apr.29, 02:06 PM
RE: Minions/Henchmen - Mock8800 - 2013.Apr.29, 03:44 PM
RE: Minions/Henchmen - Aqualung451 - 2013.Apr.29, 04:51 PM
RE: Minions/Henchmen - bconrad56 - 2013.Apr.29, 05:45 PM
RE: Minions/Henchmen - InPaceRequiscat - 2013.Apr.29, 06:09 PM
RE: Minions/Henchmen - Maccleod - 2013.Apr.29, 06:18 PM
RE: Minions/Henchmen - InPaceRequiscat - 2013.Apr.29, 06:38 PM
RE: Minions/Henchmen - InPaceRequiscat - 2013.Apr.29, 07:44 PM
RE: Minions/Henchmen - Aqualung451 - 2013.Apr.29, 07:41 PM
RE: Minions/Henchmen - Aqualung451 - 2013.Apr.29, 07:53 PM
RE: Minions/Henchmen - InPaceRequiscat - 2013.Apr.29, 08:52 PM
RE: Minions/Henchmen - johnsonhalo76 - 2013.Apr.29, 08:26 PM
RE: Minions/Henchmen - Aqualung451 - 2013.Apr.29 08:33 PM
RE: Minions/Henchmen - Aqualung451 - 2013.Apr.29, 08:58 PM
RE: Minions/Henchmen - Dreadwind - 2013.Apr.30, 06:44 AM