Keeping AL alive
2012.Aug.23, 10:02 PM
RE: Keeping AL alive
Post: #10
(2012.Aug.23 08:46 PM)NehrGodly Wrote:  
(2012.Aug.23 02:53 PM)traumakush Wrote:  I would rather just buy the database and the game's engine and all the scripts and simply put it in the hands of someone who's got the know how, and interest to turn it into something better then ever. Matter of fact we should just all be given the source when the lights get shut off. Then at least you can pick up where you left off assuming you could keep the community of people together.

The likelihood of this though is 0%

I like this one the most. Buy the game rights as a community and hire emocakes through donations.

this

FilthyMick hits Ramon Wiley for 1849 damage. Ramon Wiley resists 43 for a total of 1806 damage.


Messages In This Thread
Keeping AL alive - NehrGodly - 2012.Aug.23, 09:27 AM
RE: Keeping AL alive - spacebird - 2012.Aug.23, 09:37 AM
RE: Keeping AL alive - emocakes - 2012.Aug.23, 10:43 AM
RE: Keeping AL alive - Canosoup - 2012.Aug.23, 01:29 PM
RE: Keeping AL alive - ZeonOne - 2012.Aug.23, 02:40 PM
RE: Keeping AL alive - traumakush - 2012.Aug.23, 02:53 PM
RE: Keeping AL alive - NehrGodly - 2012.Aug.23, 08:46 PM
RE: Keeping AL alive - GlennQuagmire - 2012.Aug.23, 09:10 PM
RE: Keeping AL alive - filthymick - 2012.Aug.23 10:02 PM
RE: Keeping AL alive - emocakes - 2012.Aug.24, 09:47 AM
RE: Keeping AL alive - GlennQuagmire - 2012.Aug.23, 04:50 PM
RE: Keeping AL alive - meatloaf - 2012.Aug.24, 04:52 PM
RE: Keeping AL alive - SisterLynx - 2012.Aug.25, 10:24 AM
RE: Keeping AL alive - RenegadeJEDI - 2012.Aug.25, 04:23 PM
RE: Keeping AL alive - filthymick - 2012.Aug.26, 02:15 AM
RE: Keeping AL alive - emocakes - 2012.Aug.25, 10:57 AM