Status changing and player types.
2007.Oct.30, 03:03 PM
 
Post: #3
Most people would always choose PvE to give less exp for most people train much more than they level. A lot of people don't get the concept of attacking for exp, take multiple attacks personal and simply hate being attacks and they'll use that option to try and reduce the number of times they are attacked.

It would help a lot of people for training but would definitely slow down the game, IMO.

Take out the "giving less % xp when attacked" and the rest looks very cool.


Messages In This Thread
Status changing and player types. - Druchii - 2007.Oct.30, 04:24 AM
[] - derek2752 - 2007.Oct.30, 12:49 PM
[] - Thor - 2007.Oct.30 03:03 PM
[] - Ushanewnewba - 2007.Oct.30, 04:03 PM
[] - Druchii - 2007.Oct.30, 04:17 PM
[] - Thor - 2007.Oct.30, 07:18 PM
[] - Druchii - 2007.Oct.31, 01:42 AM
[] - abysmalpoptart - 2007.Oct.31, 03:13 AM
[] - Moriarty - 2007.Oct.31, 03:30 AM
[] - Saerin - 2007.Nov.01, 01:15 AM
[] - Rafallol - 2007.Nov.01, 08:24 AM
[] - Thor - 2007.Nov.01, 02:51 PM