Status changing and player types.
2007.Oct.30, 04:24 AM
Status changing and player types.
Post: #1
PvP tagging your account

20% more experience points when attacking, you give 20% more experience points when attacked.

10% reduction in money gained from crimes.

5% reduction in gains from Gym.

10% reduction in travel costs.

PvE tagging your account

Receive 20% less experience from attacking other people, give 20% less experience points when attacked.

10% increase in money made from crimes.

5% increase in Gym gains.

10% increase in Travel costs.

How often can you change the PvP and PvE status?

Once every 7 days.

Other PvP and PvE settings

Weapons Expertise.
-Melee weapon expertise, grants 5% more gains on Strength training and 8% decline on ACC training.
-Gun expertise, grant 5% more gains on ACC training, 8% decline on Strength training.
-Defense expertise, grant 5% gain on resistance training,8% decline on Dexterity
-Evasion expertise, grant 5% gain on dexterity training, 8% decline on resistance training.
-Financial Expertise, 100% increase on Bank Interest, 8% decline on all gym trains, 4% increase on all Crime gains, 5% less chance to get caught on crimes that need intellect.

Subject to change expertise ever 30days.


/Discuss

Key to success: "Dress everyday like you're gonna get murdered in those clothes.


Messages In This Thread
Status changing and player types. - Druchii - 2007.Oct.30 04:24 AM
[] - derek2752 - 2007.Oct.30, 12:49 PM
[] - Thor - 2007.Oct.30, 03:03 PM
[] - Ushanewnewba - 2007.Oct.30, 04:03 PM
[] - Druchii - 2007.Oct.30, 04:17 PM
[] - Thor - 2007.Oct.30, 07:18 PM
[] - Druchii - 2007.Oct.31, 01:42 AM
[] - abysmalpoptart - 2007.Oct.31, 03:13 AM
[] - Moriarty - 2007.Oct.31, 03:30 AM
[] - Saerin - 2007.Nov.01, 01:15 AM
[] - Rafallol - 2007.Nov.01, 08:24 AM
[] - Thor - 2007.Nov.01, 02:51 PM