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To skill, or not to skill, that is the question
2010.Apr.29, 07:03 PM
RE: To skill, or not to skill, that is the question
Post: #9
(2010.Apr.29 02:47 PM)abysmalpoptart Wrote:  i do not understand this question

i dont know what endurance has to do with anything

it seems that youre asking if we should do combat skills or defensive skills. but then you alternate the question into training skills or training stats. choose one?

Ok, I'll try to explain it more clearly.

2 scenarios:

Player A has reached his maximum weapon skill lvl, because of his intelligence lvl (let's say 10 for example). He decides to invest money on credits to increase his intelligence lvl and then be able to keep training some more his main weapon skill lvl.

Player B has reached his maximum weapon skill lvl, because of his intelligence lvl (let's say 10 for example). He decides to invest money on credits to increase his endurance and to train some other skills, leaving that one as maxed.

Wich scenario is better?

or

Is it better in the long run to focus on someone's main attack skill and get it as high as possible, no matter the cost, or to spread the love?

And I know nobody really knows, and it is just an impression.

But according to Zen's latest comments with the NPC's tweaking, I got a little scared and did not want to waste my points or time like some did with the schooling.

(2010.Apr.24 07:40 PM)zenith Wrote:  Even if I set their defense skills to 100 each, it merely negates your attack skill. I can eliminate the multiple NPCs attacking.

Is it clearer Poppy?

8:50 pm BlackHand attacked you and lost.


Messages In This Thread
RE: To skill, or not to skill, that is the question - JakeBlues - 2010.Apr.29 07:03 PM