Gangs.
2009.Aug.26, 03:37 PM
RE: Gangs.
Post: #18
(2009.Aug.26 12:25 PM)Chymere Wrote:  ^^ what MrJohnson said.

And Tommi, how come then Balazar's is so tough to take down? Plus I know of gangs who can withstand attacks not because of the quality/activity of their players, but because their hideout is pumped on steroids.

Answer to presentation #1: Not a player made gang. Zenith could make it to where the NPC's attack players weaker than them, or attack players in general, if she wanted, as well as much that gang even more rough to beat than it is now. It isn't a player-based gang, but a non-player based gang.

Answer to presentation #2: Fit a 30 person gang with all level 5's with stats equal to their level. Are they going to go anywhere fast?


Messages In This Thread
Gangs. - kingdom - 2009.Aug.26, 09:08 AM
RE: Gangs. - Joshiwa - 2009.Aug.26, 09:50 AM
RE: Gangs. - Dingus - 2009.Aug.26, 09:56 AM
RE: Gangs. - kingdom - 2009.Aug.26, 10:10 AM
RE: Gangs. - TommiTheTaco - 2009.Aug.26, 10:36 AM
RE: Gangs. - Joshiwa - 2009.Aug.26, 10:44 AM
RE: Gangs. - Rafallol - 2009.Aug.26, 11:43 AM
RE: Gangs. - Troopermccue - 2009.Aug.26, 10:25 AM
RE: Gangs. - kingdom - 2009.Aug.26, 10:40 AM
RE: Gangs. - TommiTheTaco - 2009.Aug.26, 10:55 AM
RE: Gangs. - kingdom - 2009.Aug.26, 11:51 AM
RE: Gangs. - Prophesy - 2009.Aug.26, 11:59 AM
RE: Gangs. - xSleekx - 2009.Aug.26, 12:16 PM
RE: Gangs. - kingdom - 2009.Aug.26, 10:49 AM
RE: Gangs. - TommiTheTaco - 2009.Aug.26, 11:53 AM
RE: Gangs. - Prophesy - 2009.Aug.26, 12:19 PM
RE: Gangs. - Chymere - 2009.Aug.26, 12:25 PM
RE: Gangs. - TommiTheTaco - 2009.Aug.26 03:37 PM