Gangs.
2009.Aug.26, 12:25 PM
RE: Gangs.
Post: #17
^^ what MrJohnson said.

And Tommi, how come then Balazar's is so tough to take down? Plus I know of gangs who can withstand attacks not because of the quality/activity of their players, but because their hideout is pumped on steroids.

Why do you think there was such an outcry when Slim attempted the take-over of Dark Matter's old hideout? You think Bigrod ever made his money back? If there ever was a reason implemented to war outside of personal feuds, hideouts would come back in the spotlight pretty quick. They have value, they just have no value when there's no incentive to war.


Messages In This Thread
Gangs. - kingdom - 2009.Aug.26, 09:08 AM
RE: Gangs. - Joshiwa - 2009.Aug.26, 09:50 AM
RE: Gangs. - Dingus - 2009.Aug.26, 09:56 AM
RE: Gangs. - kingdom - 2009.Aug.26, 10:10 AM
RE: Gangs. - TommiTheTaco - 2009.Aug.26, 10:36 AM
RE: Gangs. - Joshiwa - 2009.Aug.26, 10:44 AM
RE: Gangs. - Rafallol - 2009.Aug.26, 11:43 AM
RE: Gangs. - Troopermccue - 2009.Aug.26, 10:25 AM
RE: Gangs. - kingdom - 2009.Aug.26, 10:40 AM
RE: Gangs. - TommiTheTaco - 2009.Aug.26, 10:55 AM
RE: Gangs. - kingdom - 2009.Aug.26, 11:51 AM
RE: Gangs. - Prophesy - 2009.Aug.26, 11:59 AM
RE: Gangs. - xSleekx - 2009.Aug.26, 12:16 PM
RE: Gangs. - kingdom - 2009.Aug.26, 10:49 AM
RE: Gangs. - TommiTheTaco - 2009.Aug.26, 11:53 AM
RE: Gangs. - Prophesy - 2009.Aug.26, 12:19 PM
RE: Gangs. - Chymere - 2009.Aug.26 12:25 PM
RE: Gangs. - TommiTheTaco - 2009.Aug.26, 03:37 PM