Gang ideas
2009.Jun.17, 08:22 PM
RE: Gang ideas
Post: #8
There are plenty of small gangs... one small gang warring another would be exciting for them too and it should help them that way assuming you get say roughly 80 gp for an evenly won gang war since the loser would get 0 and they tried just as hard or gave up as opposed to them hitting an all offline gang and getting 30 thats incredibly boring and repetitive.


Messages In This Thread
Gang ideas - xSleekx - 2009.Jun.17, 06:22 PM
RE: Gang ideas - Conrad1103 - 2009.Jun.17, 07:09 PM
RE: Gang ideas - Fallout - 2009.Jun.25, 12:19 AM
RE: Gang ideas - Accipender - 2009.Jun.25, 08:32 AM
RE: Gang ideas - JaySin - 2009.Jun.17, 07:24 PM
RE: Gang ideas - Conrad1103 - 2009.Jun.17, 07:26 PM
RE: Gang ideas - JaySin - 2009.Jun.17, 07:35 PM
RE: Gang ideas - xSleekx - 2009.Jun.17, 08:10 PM
RE: Gang ideas - ZeonOne - 2009.Jun.17, 08:14 PM
RE: Gang ideas - Accipender - 2009.Jun.17, 08:29 PM
RE: Gang ideas - xSleekx - 2009.Jun.17 08:22 PM
RE: Gang ideas - Monte - 2009.Jun.17, 11:43 PM
RE: Gang ideas - JaySin - 2009.Jun.18, 12:16 AM
RE: Gang ideas - zenith - 2009.Jun.19, 12:30 AM
RE: Gang ideas - JaySin - 2009.Jun.19, 12:34 AM
RE: Gang ideas - killer012000 - 2009.Jun.19, 12:56 AM
RE: Gang ideas - Duchbag69 - 2009.Jun.19, 02:04 AM
RE: Gang ideas - Weebay - 2009.Jun.24, 11:37 PM
RE: Gang ideas - zenith - 2009.Jun.24, 11:57 PM
RE: Gang ideas - JaySin - 2009.Jun.25, 12:13 AM
RE: Gang ideas - Weebay - 2009.Jun.25, 12:19 AM
RE: Gang ideas - thatthingufear - 2009.Jun.25, 12:31 AM
RE: Gang ideas - Dingus - 2009.Jun.25, 09:00 AM
RE: Gang ideas - randomjacker - 2009.Jun.25, 09:15 AM
RE: Gang ideas - Marlo - 2009.Jun.25, 10:30 AM