New ideas- training camp+stuff (HEY ZEN! OVER HERE!!)
2007.Apr.06, 10:51 AM
 
Post: #16
heh, no worries there. The system is currently set up the exact reverse of what you said- low average, high crits on melee, good average, low crits on gun. The shotguns are an exception, and swords might be an exception too- I think it's a case of common sense. Fast firing or attack weapons (katanas, swords, pistols, rifles) have good average damage, whereas slow firing/attacking weapons have lower damage with big criticals (shotguns, hammers, axes).

That's my perception of the system anyway- next to no one uses swords or katanas because they all suck, basically. The only melee worth using are the big axes.


Messages In This Thread
[] - Ushanewnewba - 2007.Apr.06, 08:36 AM
[] - TheGeek - 2007.Apr.06, 08:42 AM
[] - LordSkie - 2007.Apr.06, 08:47 AM
[] - Saerin - 2007.Apr.06, 09:01 AM
[] - TheGeek - 2007.Apr.06, 09:02 AM
[] - Ushanewnewba - 2007.Apr.06, 09:03 AM
[] - LordSkie - 2007.Apr.06, 09:17 AM
[] - pimpsta101 - 2007.Apr.06, 09:20 AM
[] - Druchii - 2007.Apr.06, 10:15 AM
[] - matt5250 - 2007.Apr.06, 10:20 AM
[] - LordSkie - 2007.Apr.06, 10:27 AM
[] - TheGeek - 2007.Apr.06, 10:31 AM
[] - LordSkie - 2007.Apr.06, 10:34 AM
[] - TheGeek - 2007.Apr.06, 10:47 AM
[] - LordSkie - 2007.Apr.06 10:51 AM
[] - matt5250 - 2007.Apr.06, 11:01 AM
[] - Kokozama - 2007.Apr.09, 08:48 AM
[] - Thor - 2007.Apr.09, 09:47 PM
[] - syntheticdarkness - 2007.Apr.09, 09:59 PM
[] - abysmalpoptart - 2007.Apr.10, 12:12 AM