Innovation: Charged Weaponry And Armory.
2009.Mar.24, 11:42 PM
RE: Innovation: Charged Weaponry And Armory.
Post: #10
Dunno what to say about your statement, Preacher, that wouldn't make me look kind of like a jerk..

Belts require no stats to use, so the lower levels can hook themselves up with a belt to do the same thing as a charged armor(If Zenith is interested and makes the armors with the same kind of charge as the belts).
This post was last modified: 2009.Mar.24 11:42 PM by TommiTheTaco.


Messages In This Thread
RE: Innovation: Charged Weaponry And Armory. - DirkDanja - 2009.Mar.24, 08:28 PM
RE: Innovation: Charged Weaponry And Armory. - DirkDanja - 2009.Mar.24, 10:00 PM
RE: Innovation: Charged Weaponry And Armory. - TommiTheTaco - 2009.Mar.24 11:42 PM