credits
2012.Nov.27, 01:39 PM
credits
Post: #1
wonder how long til they either run out, or hit 1k each.

if anything is gonna kill the game it'll be that

let's play Auction Tycoon 3: Diablo Edition
(._.) ~ ︵ ┻━┻
2012.Nov.27, 02:01 PM
RE: credits
Post: #2
The game should have had a cap from the get-go. ie. Credits can be bought from the donation house @ $600 each. That way the price would never go below $200 and never go above $600. In fact, it may not be too late to implement it.

Doctor Kush ~ Forever Free up Monkhotep. ~ KUSH: Spreading the truth est. March 16, 2010. ~ BAN DREADWIND
2012.Nov.27, 02:33 PM
RE: credits
Post: #3
if you could buy credits from the game, then people would never really need to donate. = dead game.

the possibility of buying donator status could useful because then atleast you would still need to donate credits to up endurance/intell or to sell for cash...

Condom is the glass slipper of our generation. You slip one on when you meet a stranger. You dance all night... then you throw it away. The condom, I mean, not the stranger.
2012.Nov.27, 02:45 PM
RE: credits
Post: #4
(2012.Nov.27 01:39 PM)johnsonhalo76 Wrote:  if anything is gonna kill the game it'll be that
We can only hope!

"Do you see what happens, Larry? Do you see what happens when you fuck a stranger in the ass?! This is what happens, Larry! This is what happens when you fuck a stranger in the ass! "
2012.Nov.27, 02:58 PM
RE: credits
Post: #5
(2012.Nov.27 01:39 PM)johnsonhalo76 Wrote:  wonder how long til they either run out, or hit 1k each.

if anything is gonna kill the game it'll be that

People may or may not get smart. If prices go too high, people shouldn't (can't say won't because get desperate or stupid sometimes) buy them and the seller will lower his prices to sell them. World will eventually even itself out.
2012.Nov.27, 03:20 PM
RE: credits
Post: #6
High prices on the credit market are in the owner's favor.
People could start to donate more, to sell or use the credits for themselves. They are getting more valuable, so donating becomes more useful, cuz the real dollars prices aren't rising.
The owner must love that awful development, which is not in the player's favor at all.
2012.Nov.27, 03:34 PM
RE: credits
Post: #7
someone should do a comic about it...































someone that can't afford the creds... lol try roulette. won heaps in the last few days, might buy out the market. Wink

give her the bowling ball grip, two in the pink and one in the stink.

all cats are grey in the dark.
2012.Nov.27, 11:16 PM
RE: credits
Post: #8
back to the comic site....

FilthyMick hits Ramon Wiley for 1849 damage. Ramon Wiley resists 43 for a total of 1806 damage.
2012.Nov.28, 01:24 PM
RE: credits
Post: #9
Man oh man! I'm watching Marxist theory play out in game!

Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass Ass
2012.Nov.28, 05:15 PM
RE: credits
Post: #10
(2012.Nov.27 02:01 PM)traumakush Wrote:  The game should have had a cap from the get-go. ie. Credits can be bought from the donation house @ $600 each. That way the price would never go below $200 and never go above $600. In fact, it may not be too late to implement it.

I've only posted this a half a dozen times already, but I get the feeling nobody gives a shit what I think Razz
This post was last modified: 2012.Nov.28 05:34 PM by bebopcrew420.

Whatever bitch. I'm a pegasus pony.