(2011.Feb.23 12:15 AM)shadow55 Wrote: (2011.Feb.22 11:20 PM)TheHorse Wrote: I would like to see more temp items like the Sym-Paks with random times given for bonuses. Things like faster EP/AP refresh, cheaper attacks, crime costs reduced.
Other paks could give random +/- stat bonuses(work/battle) for a random time with stats stacking.
Unlike new weapons, these items would acually change things up a bit around here. All paks could have a reverse affect to them depending on the pak used.
in theory this is a good idea. but when something like that is added, AL looks into it too much and ends up never using them because they dont think its worth it.
items with end below 20 are needed. not many people can afford to donate $1000's to get the endurance needed for some of the weapons. If there are smaller endurance increments then the goals seem easier to achieve. which would also bring in more money to the game
i disagree, people who complain about 20 endurance weapons are just lazy and want something for nothing... over my 1000+ days ive donated very little and probably havent in almost 2 years and i've made 20 endurance...
there is enough middle tier gear to get by with...i don't have a problem with bender's idea really, but more weapons isnt the answer
what brings more money is a bigger player base, this one is shrinking... content might bring new players, might help keep around old players and it might make some of us current players donate something...
there has been quite a few good ideas come through the forums, and im sure zen might have some of her own(if and what they are only she knows)...
just my opinion....